Game Programming all in one.: With CD-ROM - Tapa blanda

Teixeira De Sousa, Bruno-Miguel

 
9781931841238: Game Programming all in one.: With CD-ROM

Sinopsis

When combined with Visual C++, Game Programming All in One provides everything you need to get started as a game developer. Divided into inereasingly advanced sections, it covers the most important elements of game development ; Less experieneed developers can start with the basics of C ++ programming and can test their skills by developing two simple text games. After that, you're ready to move on to Windows programming and the main components of DirectX : DirectX Graphics, DirectSound, and Directlnput. Enhance your game design skips as you build a game library that you will use throughout the remainder of the book. The final sections cover advanced programming topics including mathematics ; physics, and artificial intelligence. Put your new skills to the test as you conclude by building a full game.

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Críticas

"Game programming is without a doubt the most intellectually challenging field of computer science in the world. However, we would be fooling ourselves if we said that we are 'serious' people! Writing (and reading) a game programming book, should be an exciting adventure for both the author and the reader." Andre LaMothe, Series Editor

Reseña del editor

This book helps beginners get started and provides readers with enough information to create their own games. It is a book that requires no previous experience with programming, but does assume a good understanding of computers. It begins by teaching the basics of programming and covers basic program flow, statements, and creating a window to developing a complete game library using the latest DirectX version.

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