Having shrugged off their programming, Tark and Zyra have been replaced and are now condemned to the fringes of the game. Relentlessly pursued by balls of static that consume everything they come into contact with, it seems certain our heroes wont last long. Then they meet another Outer, Tee, who introduces them to others who have defied the Designers rules. Spurred on by a mythical cheat code, which will release them from the game, Tark, Zyra, Tee and his daughter, Hope, set out to find the Ultimate Gamer -- the only one who can know if the code exists. The Ultimate Gamer is someone Tark and Zyra have met before. If they can prevent him killing them -- something he is determined to do, it would seem -- they just might discover the truth.
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George Ivanoff is a Melbourne author whos written more than 100 books for kids and teens, including the Gamers trilogy, the interactive You Choose series, the RFDS Adventures, and his latest series, OTHER WORLDS; as well as a ton of school readers and educational books. Georges books and stories have been shortlisted for numerous awards and hes even won a few of them. George drinks too much coffee, eats too much chocolate and watches too much Doctor Who. He has one wife, two children and an uncontrollable imagination.
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Paperback. Condición: new. Paperback. For Tark and Zyra, life was literally just a game, controlled by the all-powerful Designers. But then they broke the rules and life got a whole lot more complicated. And deadly.Pursued by a powerful computer virus they must locate the UltimateGamer with the help of some unexpected allies, and face their greatest challenge finding a way out of the game.The action-packed sequel to Gamers' Quest. For Tark and Zyra, life was literally just a game, controlled by the all-powerful Designers. But then they broke the rules and life got a whole lot more complicated. and deadly. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Nº de ref. del artículo: 9781921665516
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