"Learning Maya 6: Modeling", is your key to creating effective and efficient models in Maya. Building smart models means you'll save time and frustration at each stage of your pipeline. Learn to create realistic models for both organic and non-organic surface types and avoid mistakes at the modeling stage. Get the theory you need to understand what's happening in Maya and then work your way through helpful step-by-step exercises as you create characters and their environments. "Learning Maya 6: Modeling", will allow you too make the right decisions throughout the modeling process to get the results you need quickly and efficiently. Each chapter includes a theoretical discussion to help you understand the concepts at play, as well as easy to follow step-by-step tutorials so that you can start working right away. The book also includes as accompanying on a human head. This book will teach you: Polygon Modeling; Working with Image Planes; Building a Human Figure; Building a Human Head; NURBS Modeling Parameterization; Figure Modeling; Industrial Modeling; Subdivision Surface Modeling; Hierarchical Modeling; Building a Shark; General Modeling Issues; Tessellation; and Texturing.
"Sinopsis" puede pertenecer a otra edición de este libro.
This official book is written by Alias, the creators of Maya.
Learning Maya 6: Modeling is your key to creating effective and efficient models in Maya. Building smart models means you'll save time and frustration at each stage of your pipeline. Learn to create realistic models for both organic and non-organic surface types and avoid mistakes at the modeling stage. Get the theory you need to understand what's happening in Maya and then work your way through helpful step-by-step exercises as you create characters and their environments. Learning Maya 6: Modeling will allow you too make the right decisions throughout the modeling process to get the results you need quickly and efficiently.
Each chapter includes a theoretical discussion to help you understand the concepts at play, as well as easy to follow step-by-step tutorials so that you can start working right away. The book also includes as accompanying on a human head. This book will teach you:
Polygon Modeling
"Sobre este título" puede pertenecer a otra edición de este libro.
Librería: HPB-Red, Dallas, TX, Estados Unidos de America
paperback. Condición: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! Nº de ref. del artículo: S_371362770
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Librería: Better World Books: West, Reno, NV, Estados Unidos de America
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Librería: Better World Books, Mishawaka, IN, Estados Unidos de America
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Paperback. Condición: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less 1.65. Nº de ref. del artículo: G1894893719I3N00
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Librería: ThriftBooks-Atlanta, AUSTELL, GA, Estados Unidos de America
Paperback. Condición: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less 1.65. Nº de ref. del artículo: G1894893719I3N00
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Librería: Bookbot, Prague, Republica Checa
Softcover. Condición: Fair. CD / Anhänge fehlen; Wasserschaden / Verschmutzung; Leichte Abnutzungen; Gebogener Buchrücken. Learning Maya 6: Modeling is your key to creating effective and efficient models in Maya. Building smart models means you'll save time and frustration at each stage of your pipeline. Learn to create realistic models for both organic and non-organic surface types and avoid mistakes at the modeling stage. Get the theory you need to understand what's happening in Maya and then work your way through helpful step-by-step exercises as you create characters and their environments. Learning Maya 6: Modeling will allow you too make the right decisions throughout the modeling process to get the results you need quickly and efficiently.Each chapter includes a theoretical discussion to help you understand the concepts at play, as well as easy to follow step-by-step tutorials so that you can start working right away. The book also includes as accompanying on a human head. This book will teach Polygon Modeling* Working with Image Planes* Building a Human Figure* Building a Human HeadNURBS Modeling* Parameterization* Figure Modeling* Industrial ModelingSubdivision Surface Modeling* Hierarchical Modeling* Building a SharkGeneral Modeling Issues* Tessellation; Texturing. Nº de ref. del artículo: 35e3a349-ca73-446d-9746-8d8981dd3e4e
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Librería: a2zbooks, Burgin, KY, Estados Unidos de America
Softcover. Condición: Very Good. Estado de la sobrecubierta: No Dust Jacket. Maya 6. Used very good, Text appears to be clean. Cover has some wear. Spine is in very good condition. 348 pages. Quantity Available: 1. Shipped Weight: Under 1 kilo. Category: Books : Computers & Technology : Digital Media Management : Video Production; ISBN: 1894893719. ISBN/EAN: 9781894893718. Pictures of this item not already displayed here available upon request. Inventory No: 1561023379. Nº de ref. del artículo: 1561023379
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Librería: BennettBooksLtd, Los Angeles, CA, Estados Unidos de America
Paperback. Condición: New. In shrink wrap. Looks like an interesting title! Nº de ref. del artículo: Q-1894893719
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