Baffled by maths? Then don't give up hope.John Vince will show you how to understand many of the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics.In ten chapters you will rediscover - and hopefully discover for the first time a new way of understanding - the mathematical techniques required to solve problems and design computer programs for computer graphic applications. Each chapter explores a specific mathematical topic and takes you forward into more advanced areas until you are able to understand 3D curves and surface patches, and solve problems using vectors.After reading the book, you should be able to refer to more challenging books with confidence and develop a greater insight into the design of computer graphics software.Get to grips with mathematics fast ...- Numbers- Algebra- Trigonometry- Coordinate geometry- Transforms- Vectors- Curves and surfaces- Analytic geometryEssential Mathematics for Computer Graphics fastThe book you will read once, and refer to over and over again!
"Sinopsis" puede pertenecer a otra edición de este libro.
Baffled by maths? Then don't give up hope.John Vince will show you how to understand many of the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics.In ten chapters you will rediscover - and hopefully discover for the first time a new way of understanding - the mathematical techniques required to solve problems and design computer programs for computer graphic applications. Each chapter explores a specific mathematical topic and takes you forward into more advanced areas until you are able to understand 3D curves and surface patches, and solve problems using vectors.After reading the book, you should be able to refer to more challenging books with confidence and develop a greater insight into the design of computer graphics software.Get to grips with mathematics fast ...- Numbers- Algebra- Trigonometry- Coordinate geometry- Transforms- Vectors- Curves and surfaces- Analytic geometryEssential Mathematics for Computer Graphics fastThe book you will read once, and refer to over and over again!
"Sobre este título" puede pertenecer a otra edición de este libro.
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Paperback. Condición: Very Good. Essential Mathematics for Computer Graphics fast (Essential Series) This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. Nº de ref. del artículo: 7719-9781852333805
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Paperback. Condición: Very Good. This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. Nº de ref. del artículo: 6545-9781852333805
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Trade Paperback. Condición: Very Good. Trade paperback, has a tiny lean to binding, very slight bumps to spine ends and corners, a touch of edgewear and faint rubbing to covers, and a hint of smudging to edges of text block, otherwise a solid, tight VG copy. Nº de ref. del artículo: 98046
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