The eternal city of Commorragh has been cast into turmoil by the Dysjunction, a cataclysmic disturbance in the very fabric of its existence. As the streets are inundated with horrors from beyond the veil, Supreme Overlord Asdrubael Vect battles to keep his enemies in check and maintain his stranglehold over the riven city. Kabal turns upon kabal, archon against archon as the fires of hell are unleashed. Redemption for Commorragh rests in the hands of a disgraced incubus warrior wrongly accused of triggering the Dysjunction itself. His efforts to reclaim his lost honour could save the city or damn it forever - assuming it can survive the daemonic invasion and the archons' deadly battles for supremacy.
A veteran writer for the Warhammer 40,000 universe with more than twenty years' experience creating worlds dominated by war machines, spaceships and dangerous aliens. Andy worked at Games Workshop as lead designer of the Warhammer 40,000 miniatures game for three editions before moving to the PC gaming market to work on the hit real time strategy game Starcraft 2 by Blizzard Entertainment. Andy has written several short stories and two novels for Black Library, Survival Instinct and Path of the Renegade.
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