SDL Game Development: (Black & White)

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9781849696821: SDL Game Development: (Black & White)

BLACK & WHITE EDITION

If you're good with C++ and object oriented programming, this book utilizes your skills to create 2D games using the Simple DirectMedia Layer API. Practical tutorials include the development of two wickedly good games.

Overview

  • Create 2D reusable games using the new SDL 2.0 and C++ frameworks
  • Become proficient in speeding up development time
  • Create two fully-featured games with C++ which include a platform game and a 2D side scrolling shooter
  • An engaging and structured guide to develop your own game

In Detail

SDL 2.0 is the latest release of the popular Simple DirectMedia Layer API, which is designed to make life easier for C++ developers, allowing you simple low-level access to various multiplatform audio, graphics, and input devices.

SDL Game Development guides you through creating your first 2D game using SDL and C++. It takes a clear and practical approach to SDL game development, ensuring that the focus remains on creating awesome games.

Starting with the installation and setup of SDL, you will quickly become familiar with useful SDL features, covering sprites, state management, and OOP, leading to a reusable framework that is extendable for your own games. SDL Game Development culminates in the development of two exciting action games that utilize the created framework along with tips to improve the framework.

What you will learn from this book

  • Draw in SDL and build the SDL_image extension
  • Develop reusable classes
  • Get to grips with game related object-oriented programming
  • Integrate a variety of user inputs into your games, such as joysticks or keyboards
  • Use factories that enable us to create objects dynamically at runtime
  • Create 2D maps through the use of tiles
  • Easily apply the framework to different game genres
  • Understand the scrolling of a tile map using the position of the player and collision detection

Approach

Written as a practical and engaging tutorial, SDL Game Development guides you through the development of your own framework and the creation of two exciting, fully-featured games.

Who this book is written for

SDL Game Development is aimed at C++ developers who want to learn the fundamentals of SDL for cross-platform game development. This isn't a beginner's guide to C++, so a good knowledge of C++ and object oriented programming is a must.

"Sinopsis" puede pertenecer a otra edición de este libro.

About the Author:

Shaun Mitchell

Shaun Mitchell is a developer at a high profile online gaming company. He holds a BSc in Game Programming and Development from Qantm College / SAE Institute London. Shaun is also a moderator and active member of the programming community

"Sobre este título" puede pertenecer a otra edición de este libro.

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Descripción Packt Publishing Limited, United Kingdom, 2013. Paperback. Estado de conservación: New. Language: English . Brand New Book ***** Print on Demand *****.Written as a practical and engaging tutorial, SDL Game Development guides you through the development of your own framework and the creation of two exciting, fully-featured games. SDL Game Development is aimed at C++ developers who want to learn the fundamentals of SDL for cross-platform game development. This isn t a beginner s guide to C++, so a good knowledge of C++ and object oriented programming is a must. Nº de ref. de la librería AAV9781849696821

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Descripción Packt Publishing Limited, United Kingdom, 2013. Paperback. Estado de conservación: New. Language: English . Brand New Book ***** Print on Demand *****. Written as a practical and engaging tutorial, SDL Game Development guides you through the development of your own framework and the creation of two exciting, fully-featured games. SDL Game Development is aimed at C++ developers who want to learn the fundamentals of SDL for cross-platform game development. This isn t a beginner s guide to C++, so a good knowledge of C++ and object oriented programming is a must. Nº de ref. de la librería AAV9781849696821

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Descripción Packt Publishing Limited, United Kingdom, 2013. Paperback. Estado de conservación: New. Language: English . This book usually ship within 10-15 business days and we will endeavor to dispatch orders quicker than this where possible. Brand New Book. Written as a practical and engaging tutorial, SDL Game Development guides you through the development of your own framework and the creation of two exciting, fully-featured games. SDL Game Development is aimed at C++ developers who want to learn the fundamentals of SDL for cross-platform game development. This isn t a beginner s guide to C++, so a good knowledge of C++ and object oriented programming is a must. Nº de ref. de la librería LIE9781849696821

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Descripción Packt Publishing. Paperback. Estado de conservación: New. Paperback. 256 pages. Dimensions: 9.1in. x 7.4in. x 0.7in.BLACK and WHITE EDITION If youre good with C and object oriented programming, this book utilizes your skills to create 2D games using the Simple DirectMedia Layer API. Practical tutorials include the development of two wickedly good games. Overview Create 2D reusable games using the new SDL 2. 0 and C frameworks Become proficient in speeding up development time Create two fully-featured games with C which include a platform game and a 2D side scrolling shooter An engaging and structured guide to develop your own game In Detail SDL 2. 0 is the latest release of the popular Simple DirectMedia Layer API, which is designed to make life easier for C developers, allowing you simple low-level access to various multiplatform audio, graphics, and input devices. SDL Game Development guides you through creating your first 2D game using SDL and C. It takes a clear and practical approach to SDL game development, ensuring that the focus remains on creating awesome games. Starting with the installation and setup of SDL, you will quickly become familiar with useful SDL features, covering sprites, state management, and OOP, leading to a reusable framework that is extendable for your own games. SDL Game Development culminates in the development of two exciting action games that utilize the created framework along with tips to improve the framework. What you will learn from this book Draw in SDL and build the SDLimage extension Develop reusable classes Get to grips with game related object-oriented programming Integrate a variety of user inputs into your games, such as joysticks or keyboards Use factories that enable us to create objects dynamically at runtime Create 2D maps through the use of tiles Easily apply the framework to different game genres Understand the scrolling of a tile map using the position of the player and collision detection Approach Written as a practical and engaging tutorial, SDL Game Development guides you through the development of your own framework and the creation of two exciting, fully-featured games. Who this book is written for SDL Game Development is aimed at C developers who want to learn the fundamentals of SDL for cross-platform game development. This isnt a beginners guide to C, so a good knowledge of C and object oriented programming is a must. This item ships from multiple locations. Your book may arrive from Roseburg,OR, La Vergne,TN. Paperback. Nº de ref. de la librería 9781849696821

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