With a wide range of projects to build, this step-by-step guide will give you all the tools you need to create a variety of games.Whether you are familiar with the basics of object-oriented programming concepts, are new to HTML game development, or are familiar with just web design, this project-based book will get you up and running in no time. It will teach and inspire you to create great interactive content on the Web.
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With a wide range of projects to build, this step-by-step guide will give you all the tools you need to create a variety of games. Whether you are familiar with the basics of object-oriented programming concepts, are new to HTML game development, or are familiar with just web design, this project-based book will get you up and running in no time. It will teach and inspire you to create great interactive content on the Web.
Makzan focuses on web development and game design. He has over 14 years of experience in building digital products. He has worked on real-time multiplayer interaction games, iOS applications, and rich interactive websites. He has written two books and one video course on building a Flash virtual world and creating games with HTML5 and the latest web standards. He is currently teaching courses in Hong Kong and Macao SAR.
"Sobre este título" puede pertenecer a otra edición de este libro.
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Digital. Condición: New. Illustrated. Key FeaturesBook DescriptionWith a wide range of projects to build, this step-by-step guide will give you all the tools you need to create a variety of games. Whether you are familiar with the basics of object-oriented programming concepts, are new to HTML game development, or are familiar with just web design, this project-based book will get you up and running in no time. It will teach and inspire you to create great interactive content on the Web.What you will learnCreate DOMbased HTML5 gamesUse the CreateJS library to build a canvasbased gameCreate different types of animations that are spritesheetbased, tweenbased, and Flash vectorbasedModularize game components in JavaScript with object inheritanceStore and load persistent game progress in browsersConvert coordinates between the screen and isometric perspectiveMaintain a hierarchy for game elements to keep the extensibility of the gameLearn essential workflows and tools to create game assets easierWho this book is for. Nº de ref. del artículo: LU-9781849695466
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