Get to grips with programming and game development techniques using C++ libraries and Visual Studio 2022 with this updated edition of the bestselling series
Purchase the eBook for full-color content
Always dreamed of creating your own games? With the third edition of Beginning C++ Game Programming, you can turn that dream into reality! This beginner-friendly guide is updated and improved to include the latest features of VS 2022, SFML, and modern C++20 programming techniques. You'll get a fun introduction to game programming by building four fully playable games of increasing complexity. You'll build clones of popular games such as Timberman, Pong, a Zombie survival shooter, and an endless runner.
The book starts by covering the basics of programming. You'll study key C++ topics, such as object-oriented programming (OOP) and C++ pointers and get acquainted with the Standard Template Library (STL). The book helps you learn about collision detection techniques and game physics by building a Pong game. As you build games, you'll also learn exciting game programming concepts such as vertex arrays, directional sound (spatialization), OpenGL programmable shaders, spawning objects, and much more. You’ll dive deep into game mechanics and implement input handling, levelling up a character, and simple enemy AI. Finally, you'll explore game design patterns to enhance your C++ game programming skills.
By the end of the book, you'll have gained the knowledge you need to build your own games with exciting features from scratch.
This book is perfect for you if you have no C++ programming knowledge, you need a beginner-level refresher course, or you want to learn how to build games or just use games as an engaging way to learn C++. Whether you aspire to publish a game (perhaps on Steam) or just want to impress friends with your creations, you'll find this book useful
(N.B. Please use the Read Sample option to see further chapters)
"Sinopsis" puede pertenecer a otra edición de este libro.
John Horton is a programming and gaming enthusiast based in the UK. He has a passion for writing apps, games, books, and blog articles. He is the founder of Game Code School.
"Sobre este título" puede pertenecer a otra edición de este libro.
EUR 17,26 gastos de envío desde Estados Unidos de America a España
Destinos, gastos y plazos de envíoEUR 6,91 gastos de envío desde Estados Unidos de America a España
Destinos, gastos y plazos de envíoLibrería: California Books, Miami, FL, Estados Unidos de America
Condición: New. Nº de ref. del artículo: I-9781835081747
Cantidad disponible: Más de 20 disponibles
Librería: Ria Christie Collections, Uxbridge, Reino Unido
Condición: New. In. Nº de ref. del artículo: ria9781835081747_new
Cantidad disponible: Más de 20 disponibles
Librería: PBShop.store UK, Fairford, GLOS, Reino Unido
PAP. Condición: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. Nº de ref. del artículo: L0-9781835081747
Cantidad disponible: Más de 20 disponibles
Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de America
Paperback or Softback. Condición: New. Beginning C++ Game Programming - Third Edition: Learn C++ from scratch by building fun games 2.42. Book. Nº de ref. del artículo: BBS-9781835081747
Cantidad disponible: 5 disponibles
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
Condición: New. Nº de ref. del artículo: 47861755-n
Cantidad disponible: 1 disponibles
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
Paperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days 526. Nº de ref. del artículo: C9781835081747
Cantidad disponible: Más de 20 disponibles
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
Condición: As New. Unread book in perfect condition. Nº de ref. del artículo: 47861755
Cantidad disponible: 1 disponibles
Librería: thebookforest.com, San Rafael, CA, Estados Unidos de America
Condición: LikeNew. Text block, wraps and binding are in like new condition, without markings of any kind. Supporting Bay Area Friends of the Library since 2010. Well packaged and promptly shipped. Nº de ref. del artículo: 1LAUHV002ZR1
Cantidad disponible: 1 disponibles
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
Condición: New. Nº de ref. del artículo: 47861755-n
Cantidad disponible: Más de 20 disponibles
Librería: Rarewaves USA, OSWEGO, IL, Estados Unidos de America
Paperback. Condición: New. 3rd. This book is a fun introduction to the world of game programming, C++20, and the OpenGL-powered SFML using four fun, fully playable games of increasing difficulty and advancing features. Nº de ref. del artículo: LU-9781835081747
Cantidad disponible: Más de 20 disponibles