The Saardu Trilogy is science fantasy for incurable daydreamers who crave otherworldly adventures and like to exercise their imaginations. The main characters are from the eleventh dimension, playing the game of being human and other multi-dimensional games. The adventure begins with a quest on Saardu, a pristine world with telepathic animals and the last of the fantastic giant dragonflies, which have been over-hunted. Ruby is tagged to be the hero who saves them from extinction.
Book 1 - Saardu: The Adventure Begins
Ruby is sent on an outrageous quest, she must first forget what she is and become a little Earth girl trapped in a weird spaceship community that fears imagination, and the problem is that she has a big one! Now she is having the worst day ever imagined. She must somehow influence these delusional control freaks and rise to the challenge of leading a mission to save Skylor, the last of the magnificent giant telepathic dragonflies of Saardu. (This edition contains bonus material that was not included in the limited first edition.) No AI was used to create this book or its contents.
Book 2 - New Game New Rules
Ruby wants to hang out on Saardu again, but it is Rascal's turn to be the hero; Ruby promised her. Breaking your word is a serious offense in the eleventh dimension and Ruby's self-indulgence forces her friend into an uncomfortable position. Rascal must now reinvent herself as an unforgettable villain, or they will both be banished to one-dimensional life indefinitely. Desperate to avoid that boring obscurity, Rascal originates a new game with new rules, hoping to impress the Zenyan quorum who will judge the outcome.
BOOK 3 - Deja Vu
Ruby's ancestors on Earth are in trouble when a particle-smashing experiment goes spectacularly wrong and generates a mini black hole that starts eating the solar system. This is not the first time such a mistake has happened to the fourth dimension! It is deja vu for our distant cousins and the polydimensional benefactors who intervene to preserve Earth humans, for their unique imaginative brains are a precious gift to the multiverse!
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Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de America
PAP. Condición: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. Nº de ref. del artículo: L0-9781710571721
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Librería: California Books, Miami, FL, Estados Unidos de America
Condición: New. Print on Demand. Nº de ref. del artículo: I-9781710571721
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Librería: PBShop.store UK, Fairford, GLOS, Reino Unido
PAP. Condición: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. Nº de ref. del artículo: L0-9781710571721
Cantidad disponible: Más de 20 disponibles
Librería: AHA-BUCH GmbH, Einbeck, Alemania
Taschenbuch. Condición: Neu. Neuware. Nº de ref. del artículo: 9781710571721
Cantidad disponible: 2 disponibles
Librería: CitiRetail, Stevenage, Reino Unido
Paperback. Condición: new. Paperback. The Saardu Trilogy is science fantasy for incurable daydreamers who crave otherworldly adventures and like to exercise their imaginations. The main characters are from the eleventh dimension, playing the game of being human and other multi-dimensional games. The adventure begins with a quest on Saardu, a pristine world with telepathic animals and the last of the fantastic giant dragonflies, which have been over-hunted. Ruby is tagged to be the hero who saves them from extinction. Book 1 - Saardu: The Adventure BeginsRuby is sent on an outrageous quest, she must first forget what she is and become a little Earth girl trapped in a weird spaceship community that fears imagination, and the problem is that she has a big one! Now she is having the worst day ever imagined. She must somehow influence these delusional control freaks and rise to the challenge of leading a mission to save Skylor, the last of the magnificent giant telepathic dragonflies of Saardu. (This edition contains bonus material that was not included in the limited first edition.) No AI was used to create this book or its contents. Book 2 - New Game New RulesRuby wants to hang out on Saardu again, but it is Rascal's turn to be the hero; Ruby promised her. Breaking your word is a serious offense in the eleventh dimension and Ruby's self-indulgence forces her friend into an uncomfortable position. Rascal must now reinvent herself as an unforgettable villain, or they will both be banished to one-dimensional life indefinitely. Desperate to avoid that boring obscurity, Rascal originates a new game with new rules, hoping to impress the Zenyan quorum who will judge the outcome.BOOK 3 - Deja VuRuby's ancestors on Earth are in trouble when a particle-smashing experiment goes spectacularly wrong and generates a mini black hole that starts eating the solar system. This is not the first time such a mistake has happened to the fourth dimension! It is deja vu for our distant cousins and the polydimensional benefactors who intervene to preserve Earth humans, for their unique imaginative brains are a precious gift to the multiverse! This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. Nº de ref. del artículo: 9781710571721
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