Well-designed applications run more efficiently, have fewer bugs, and are easier to revise and maintain. Learn the fundamentals of Object-Oriented Design by investigating good and bad code.
Using an engaging before-and-after approach, Object-Oriented Software Design in C++ shows you exactly what bad software looks like and how to fix it with good design principles and patterns. In it, you'll find:
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Ronald Mak is a highly rated instructor in object-oriented analysis and design at San Jose State University. His career has included roles as a senior computer scientist at NASA and JPL, where he contributed to major missions like Mars rovers and the Orion spacecraft. Ronald's expertise spans research at IBM, enterprise software strategy at Lawrence Livermore Lab, and senior roles at Apple and Sun Microsystems. He holds degrees in mathematical sciences and computer science from Stanford University, and has 12 software patents. Object-Oriented Software Design in C++ is his sixth book.
From the Back Cover:
Object-Oriented Software Design in C++ is packed with 'before' program examples that show what not to do, followed by 'after' versions built with the benefits of good design. Each chapter is full of mentorship-style conversations that anticipate questions and help point out subtleties you might have missed. You'll learn how to gather and analyze requirements so you're building exactly what your client is looking for, discover how to utilize iterative development to backtrack mistakes, and revise your code to be as good as it can be.
As you go, you'll build a toolbox of design patterns and principles that help troubleshoot common issues with application architecture. You'll soon be delivering software you can be proud of and that employers will pay top rates for you to build.
About the reader:
For beginning or intermediate C++ programmers looking to improve the way they code and build software. Examples are in C++ 17.
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Hardcover. Condición: new. Hardcover. Well-designed applications run more efficiently, have fewer bugs, and are easier to revise and maintain. Learn the fundamentals of Object-Oriented Design by investigating good and bad code.Using an engaging before-and-after approach, Object-Oriented Software Design in C++ shows you exactly what bad software looks like and how to fix it with good design principles and patterns. In it, you'll find: Design-code-test iterations that improve code with each revisionGathering requirements to make sure you're developing the right applicationDesign principles like encapsulation and delegation that solve programming problemsDesign patterns including Observer Design Pattern that fix architecture issuesUsing recursion and multithreading to simplify common solutions Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Nº de ref. del artículo: 9781633439504
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Hardback. Condición: New. Well-designed applications run more efficiently, have fewer bugs, and are easier to revise and maintain. Learn the fundamentals of Object-Oriented Design by investigating good and bad code.Using an engaging before-and-after approach, Object-Oriented Software Design in C++ shows you exactly what bad software looks like and how to fix it with good design principles and patterns. In it, you'll find: Design-code-test iterations that improve code with each revisionGathering requirements to make sure you're developing the right applicationDesign principles like encapsulation and delegation that solve programming problemsDesign patterns including Observer Design Pattern that fix architecture issuesUsing recursion and multithreading to simplify common solutions. Nº de ref. del artículo: LU-9781633439504
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