Book by Thorn Alan
"Sinopsis" puede pertenecer a otra edición de este libro.
With The Increasing Popularity Of Games That Run On All PC Platforms—Whether Windows, Mac, Or Linux—The Search Is On For Game Developers Who Can Create Cross-Platform Games. Cross-Platform Game Development Explains To Both Beginners And Experts How To Use Cross-Platform Tools, Provides Tutorials On Setting Up And Compiling Key Gaming Libraries, And Examines The Necessary Code And Conceptual Frameworks To Get Started On The Path To Making Cross-Platform Games. With This Book Discover How To Create Cross-Platform Games In C++ Using The Cross-Platform Editor Code:: Blocks; Explore How To Make Games Quickly With A Combination Of Cross-Platform And Open-Source Gaming Libraries; Understand The Fundamentals Of Game Programming, Including Hierarchial Scene Management, Collision Detection, And Depth Sorting; Learn How To Make Both 2D And 3D Real-Time Cross-Platform Games, Complete With Sound, Graphics, And Mor
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Librería: BOOKWEST, Phoenix, AZ, Estados Unidos de America
Soft cover. Condición: New. 1st Edition. US SELLER SHIPS FAST FROM USA. Nº de ref. del artículo: INT-110E5-PB-056X-1Pt2-2008-Grn
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Librería: Books Puddle, Woodside, NY, Estados Unidos de America
Condición: New. Nº de ref. del artículo: 261262995
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Librería: Majestic Books, Hounslow, Reino Unido
Condición: New. Nº de ref. del artículo: 6617676
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Librería: Biblios, Frankfurt am main, HESSE, Alemania
Condición: New. Nº de ref. del artículo: 181263001
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