Animating Real-Time Game Characters (Game Development Series) - Tapa blanda

Steed, Paul

 
9781584502708: Animating Real-Time Game Characters (Game Development Series)

Sinopsis

Explains how to utilize 3ds max and Character Studio to animate game characters in real-time, demonstrating a wide variety of programming techniques and tools, along with design, modeling, texturing, sound effects, rigging and keyframing, motion capture, and other useful topics. Original. (Intermediate)

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Críticas

..".a well-crafted and deep 'how-to' book on creating an animated video game character from scratch."

Reseña del editor

Explore the complete process of animating game characters in real-time, and learn to make them fast, effective, and full of life with this practical guide. Using the tools of 3ds max and character studio, users learn everything they need for designing, modeling, texturing, rigging, and keyframing a dynamic character.

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