Java Graphics Programming Library (ADVANCES IN COMPUTER GRAPHICS AND GAME DEVELOPMENT SERIES) - Tapa dura

Campesato, Oswald

 
9781584500926: Java Graphics Programming Library (ADVANCES IN COMPUTER GRAPHICS AND GAME DEVELOPMENT SERIES)

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Sinopsis

Intended for use by the experienced Java developer, this reference contains source code for Java graphics and animation. Polyglons, polyhedra, ellipses, cones, and cylinders are represented. Chapters cover the mathematics, programming concepts, and source code for each image. The companion CD-ROM c

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Reseña del editor

Intended for use by the experienced Java developer, this reference contains source code for Java graphics and animation. Polyglons, polyhedra, ellipses, cones, and cylinders are represented. Chapters cover the mathematics, programming concepts, and source code for each image. The companion CD-ROM c

Reseña del editor

Java Graphics Programming Library is a comprehensive reference for the experienced Java developer, providing hundreds of pages of source code for fully functional Java graphics classes. This book/CD-ROM package saves valuable programming time by offering ready-to-use, customizable code for commonly used graphics, including a variety of polygons, polyhedra, ellipses, cones, cylinders, and more. Each chapter contains a thematic selection of graphics and covers the necessary mathematics, programming concepts, and source code for each image. At the end of each chapter are thumbnails of the graphics in the chapter and the additional graphics available on the companion CD-ROM. Both advanced and less experienced users will find an abundance of code they can use "as is," customize, or extend to suit a variety of programming needs.

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