3D GRAPHICS PGMG WIN 95 (Microsoft Programming Series) - Tapa blanda

Thompson, D.

 
9781572313453: 3D GRAPHICS PGMG WIN 95 (Microsoft Programming Series)

Sinopsis

A book/CD-ROM package teaching how to use the Direct3D API to create real-time, 3D graphics. Coverage includes working with color, making movies, the DirectDraw interface, and debugging, with b&w illustrations and a glossary. The accompanying CD-ROM contains DirectX 2 SDK, sample code, examples, and C++ wrappers for product classes. For programmers familiar with C++. Annotation c. by Book News, Inc., Portland, Or.

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Reseña del editor

A book/CD-ROM package teaching how to use the Direct3D API to create real-tim 3D graphics. Coverage includes working with color, making movies, the DirectDraw interface, and debugging, with b&w illustrations and a glossary. accompanying CD-ROM contains DirectX 2 SDK, sample code, examples, and C++ w

Reseña del editor

This book introduces the basic concepts of Direct3D with engaging hands-on projects. Solid solutions are given to basic, real world 3D programming problems. The book teaches Windows programmers how to apply the Direct 3D API to accomplish typical 3D graphics objectives.

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