Includes step-by-step examples from actual 3D worlds. This work offers coverage of the new VRML 2.0 specifications. Sample Java code is located on the book's home page on the Web. It offers coverage of Sony's Community Place browser and toolkit.
"Sinopsis" puede pertenecer a otra edición de este libro.
Incorporating Java into VRML-created 3D worlds allows normally static virtual worlds to truly come alive with interactivity and excitement. Java for 3D and VRML Worlds shows the growing numbers of VRML programmers how to take their 3D worlds to the next level of reality.-- Includes step-by-step examples from actual 3D worlds-- Provides coverage of the new VRML 2.0 specifications-- Sample Java code is located on the book's home page on the Web-- Special coverage of Sony's Community Place browser and toolkit
"Sobre este título" puede pertenecer a otra edición de este libro.
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