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Andrew Glassner'S Notebook. Recreational Computer Graphics (The Morgan Kaufmann Series in Computer Graphics & Geometric Modeling) - Tapa blanda

Glassner, Andrew-S

 
9781558605985: Andrew Glassner'S Notebook. Recreational Computer Graphics (The Morgan Kaufmann Series in Computer Graphics & Geometric Modeling)

Sinopsis

Let Andrew Glassner open your eyes to the limitless possibilities of computer graphics. In this book, a compilation of his columns from IEEE Computer Graphics & Applications, Andrew shares his unique insights to understanding the geometry, patterns, and relationships of the visual world. Whether you are a professional or hobbyist, Andrew Glassner's Notebook will inspire you to think of new ways to enjoy and extend computer graphics. With his infectious curiosity and engaging writing style, Andrew takes on a variety of topics, including frieze, groups, moiré patterns, mirror reflection, ans aperiodic tiling. He demonstrates the value of creating physical models - for example, using origami to build the Platonic solids -to stretch your visualization skills and thus your, of the subject matter. For this book, he has fully updated the original columns, expanding many of them with new material and additional color illustrations. Features. * Fresh insights into traditional graphics techniques mix with applications as diverse as electronic displays and carboard boxes. * Rich color and design enhance the hundreds of illustrations and examples. * Math takes a supporting role - skip over it and follow still the development of the topics. • New material, updates, corrections, and clarifications enrich the original columns.

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Acerca del autor

Andrew Glassner's contributions to computer graphics span 20 years. His work at Microsoft Research, Xerox PARC, the IBM Watson Research Labs, Bell Communications Research, and the Delft University of Technology has produced numerous technical articles on rendering theory and practice, animation, modeling, and new media. He currently creates new computer graphics tools at Microsoft Research. Among his recent work is Chicken Crossing, a 3D animated short film that has been shown internationally at film festivals and on television, and Dead Air, an interactive game for play over the Internet. Dr. Glassner is the author of the two volume bible, Principles of Digital Image Synthesis and 3D Computer Graphics: A Handbook for Artists and Designers. He has also edited An Introduction to Ray Tracing, and created the Graphics Gems series for programmers.

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