A guide to the theory behind game design which shows games programmers how to use the powerful tools available in the C++ programming language to build games for MS DOS computers. The accompanying CD-ROM includes Theatrix, a C++ class library for creating games as well as modelling software, sound files and rendering software. The book focuses on basic games techniques, such as high-speed graphics and 3D modelling, and shows programmers how to create games and games toolkits.
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A guide to the theory behind game design which shows games programmers how to use the powerful tools available in the C++ programming language to build games for MS DOS computers. The accompanying CD-ROM includes Theatrix, a C++ class library for creating games as well as modelling software, sound files and rendering software. The book focuses on basic games techniques, such as high-speed graphics and 3D modelling, and shows programmers how to create games and games toolkits.
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Librería: Better World Books, Mishawaka, IN, Estados Unidos de America
Condición: Very Good. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good. Nº de ref. del artículo: 9062658-75
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Librería: HPB-Red, Dallas, TX, Estados Unidos de America
paperback. Condición: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! Nº de ref. del artículo: S_421693582
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Librería: SHIMEDIA, Brooklyn, NY, Estados Unidos de America
Condición: New. Satisfaction Guaranteed or your money back. Nº de ref. del artículo: 155851449X
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