Designed for programmers who want to capitalize on the growing mobile game market, Wireless Game Development in Java with MIDP 2. illustrates the programming and development of games for wireless phones using J2ME and MIDP 2. . The foundations of J2ME and MIDP, as well as discussions of the Game API and support for tiles, sprites, animation, and MIDI music, are presented, along with a complete example of a working game.Explore the features of the MIDP Game API that ease the game development process. Discover how to display bitmap graphics, draw text, and create geometric primitives. Uncover the basics of wireless networking with both HTTP and TCP/IP. Learn about various tools to help you optimize your code. Find out what channels are available for distributing your game.
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Ralph Barbagallo is a professional game developer who has worked on such games as Ion Storm's Anachronox as well as various other PC and console projects. He currently runs Flarb Development (www.flarb.com), a game developer specializing in wireless entertainment.
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Librería: AwesomeBooks, Wallingford, Reino Unido
Paperback. Condición: Very Good. Wireless Game Development in Java with MIDP 2.0 (Wordware Game Developer's Library) This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. Nº de ref. del artículo: 6545-9781556229985
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Librería: Agapea Libros, Malaga, MA, España
Condición: New. Designed for programmers who want to capitalize on the growing mobile game market, Wireless Game Development in Java with MIDP 2. 0 illustrates the programming and development of games for wireless phones using J2ME and MIDP 2. 0. The foundations of J2ME and MIDP, as well as discussions of the Game API and support for tiles, sprites, animation, and MIDI music, are presented, along with a complete example of a working game. * Explore the features of the MIDP Game API that ease the game development process. * Discover how to display bitmap graphics, draw text, and create geometric primitives. * Uncover the basics of wireless networking with both and TCP/IP. * Learn about various tools to help you optimize your code. * Find out what channels are available for distributing your game. The companion files can be downloaded from wordware. com/files/wireless2. These include all the source code and the examples. *** Nota: Los envíos a España peninsular, Baleares y Canarias se realizan a través de mensajería urgente. No aceptamos pedidos con destino a Ceuta y Melilla. Nº de ref. del artículo: 237620
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