Wireless Game Development in C/C++ with BREW (Wordware Game Developer's Library) - Tapa blanda

Barbagallo, Ralph

 
9781556229053: Wireless Game Development in C/C++ with BREW (Wordware Game Developer's Library)

Sinopsis

Designed for game programmers interested in developing mobile phone applications, Wireless Game Development in C/C++ with BREW™ uses QUALCOMM®'s BREW development environment to illustrate a variety of techniques in the field of wireless phone games. From the basics of the BREW SDK™ and bitmap graphics to wireless networking and applet distribution, this book takes you through the fundamentals of the API, including graphics, sound, and input, and brings it all together with a complete example of a working game.Capitalize on the popularity of programmable mobile phones by developing your own game. Explore how to use the BREW SDK™ to apply existing game development techniques to mobile gaming. Discover how to incorporate text, menus, and dialogs into a graphical user interface. Understand the process for having your application receive the TRUE BREW™ designation. Learn various techniques for optimizing your code.

"Sinopsis" puede pertenecer a otra edición de este libro.

Acerca del autor

Ralph Barbagallo is a professional game developer who has worked on such games as Ion Storm's Anachronox as well as various other PC and console projects. He currently runs Flarb Development (www.flarb.com), a game developer specializing in wireless entertainment.

"Sobre este título" puede pertenecer a otra edición de este libro.