ANIMATION TECH IN WIN32 - Tapa blanda

Thompson, N.

 
9781556156694: ANIMATION TECH IN WIN32

Sinopsis

In a groundbreaking book that is both informative and fun, Nigel Thompson, a leading developer in Microsoft's Developer Relations Group, shares his own programming secrets, shortcuts, solutions--or, in programmer terminology "cool hacks"--for creating stunning graphics, animation, and 3-D images for recreational multimedia, and mainstream business software. CD contains sample code and lots of stunning graphics.

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Reseña del editor

This book/CD-ROM package provides techniques for creating 32-bit sprite-based animation using Visual C++ and an object oriented approach. It develops a se of C++ classes from MFC classes to deal with device-independent bitmaps, palettes, sprites, and sounds. Appendices discuss using the WinG Library

Reseña del editor

In a groundbreaking book that is both informative and fun, Nigel Thompson, a leading developer in Microsoft's Developer Relations Group, shares his own programming secrets, shortcuts, solutions--or, in programmer terminology "cool hacks"--for creating stunning graphics, animation, and 3-D images for recreational multimedia, and mainstream business software. CD contains sample code and lots of stunning graphics.

"Sobre este título" puede pertenecer a otra edición de este libro.