Vulkan Graphics API: in 20 Minutes (Coffee Break Series) - Tapa blanda

Kenwright

 
9781535124850: Vulkan Graphics API: in 20 Minutes (Coffee Break Series)

Sinopsis

This book introducing the reader (you) to the Vulkan cross platform 3D graphics API - including simple tutorials and samples. We address questions, such as, Do we need another graphics API? What is special about Vulkan? How is Vulkan different from DirectX and OpenGL? and How do we initialize and setup a basic Vulkan program in C++?

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Reseña del editor

This book introducing the reader (you) to the Vulkan cross platform 3D graphics API - including simple tutorials and samples. We address questions, such as, Do we need another graphics API? What is special about Vulkan? How is Vulkan different from DirectX and OpenGL? and How do we initialize and setup a basic Vulkan program in C++?

"Sobre este título" puede pertenecer a otra edición de este libro.