Artículos relacionados a Getting Started With Android Studio: 1 (Mobile Development)

Getting Started With Android Studio: 1 (Mobile Development) - Tapa blanda

 
9781499276886: Getting Started With Android Studio: 1 (Mobile Development)

Esta edición ISBN ya no está disponible.

Sinopsis

An introduction to Android Studio

The book gives an overview of the new features and capabilities. It starts with installing and configuring Android Studio. You're getting to know the new IDE and his Editor. You learn how to create new Android projects from scratch, import projects of different kind like an old Eclipse Android App or projects from GitHub.

The book covers also a quick start into the Gradle build system with several real world examples.

Furthermore, you're going to sign, build and run apps and prepare them for the Android Market:
  1. Screenshots
  2. Signing with the Signing Wizard
  3. Signing a Release apk using Gradle

Debugging & Logging

Create and run Test projects in Android Studio.

There're several examples about dependencies and libraries (ActionBar Sherlock, Admob Ads, Google Play SDK, Google Maps v2 Api)

Set up your own local Maven repositories to build .aar libraries.

Learn about Product Flavors - Build Types - Build Variants and build different APK's from the same project (includes an example with 2 Flavors).

Game Development with AndEngine and libGDX Integration of JavaScript games in Android Studio Projects [LIME GameEngine]

Developing for Google TV

Android Code Templates:

  • What are Android Code Templates
  • Where are the ADT Templates located
  • Making Custom Code Templates

Android Wear - The new SDK for smartwatches

For the book are several complete and runnable Android Project Examples available for download (Source Code).

"Sinopsis" puede pertenecer a otra edición de este libro.

Reseña del editor

An introduction to Android Studio

The book gives an overview of the new features and capabilities. It starts with installing and configuring Android Studio. You're getting to know the new IDE and his Editor. You learn how to create new Android projects from scratch, import projects of different kind like an old Eclipse Android App or projects from GitHub.

The book covers also a quick start into the Gradle build system with several real world examples.

Furthermore, you're going to sign, build and run apps and prepare them for the Android Market:
  1. Screenshots
  2. Signing with the Signing Wizard
  3. Signing a Release apk using Gradle

Debugging & Logging

Create and run Test projects in Android Studio.

There're several examples about dependencies and libraries (ActionBar Sherlock, Admob Ads, Google Play SDK, Google Maps v2 Api)

Set up your own local Maven repositories to build .aar libraries.

Learn about Product Flavors - Build Types - Build Variants and build different APK's from the same project (includes an example with 2 Flavors).

Game Development with AndEngine and libGDX Integration of JavaScript games in Android Studio Projects [LIME GameEngine]

Developing for Google TV

Android Code Templates:

  • What are Android Code Templates
  • Where are the ADT Templates located
  • Making Custom Code Templates

Android Wear - The new SDK for smartwatches

For the book are several complete and runnable Android Project Examples available for download (Source Code).

"Sobre este título" puede pertenecer a otra edición de este libro.

(Ningún ejemplar disponible)

Buscar:



Crear una petición

¿No encuentra el libro que está buscando? Seguiremos buscando por usted. Si alguno de nuestros vendedores lo incluye en IberLibro, le avisaremos.

Crear una petición