This book is aimed at giving novice coders an understanding of the methods and techniques used in professional games development. Designed to help develop and strengthen problem solving and basic C/C++ skills, it also will help to develop familiarity targeting and using fixed/restricted hardware, which are key skills in console development. It allows the reader to increase their confidence as game programmers by walking them through increasingly involved game concepts, while maintaining the understanding that despite the increased complexity, the core methods remain consistent with the advancement of the technology; the technology only enhances the gaming experience. It also demonstrates underlying principles of game coding in practical step by step ways to increase exposure and confidence in game coding concepts.
"Sinopsis" puede pertenecer a otra edición de este libro.
Brian Beuken is currently a Docent (Lecturer) at NHTV/Breda University of Applied Sciences, Netherlands where he teaches game and console programming. Formerly Programmer/Project Manager and Head of Development at Rockpool Games Ltd, Manchester,UK. Also Managing Director/Studio Head/Executive Producer at Virtucraft Ltd/Virtucraft Studios Ltd, Bolton. He developed games for multiple companies, including Nintendo, EA, Sega, THQ, Codemasters and many more.
"Sobre este título" puede pertenecer a otra edición de este libro.
Librería: HPB-Red, Dallas, TX, Estados Unidos de America
Paperback. Condición: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! Nº de ref. del artículo: S_421275408
Cantidad disponible: 1 disponibles
Librería: Books Puddle, New York, NY, Estados Unidos de America
Condición: New. Nº de ref. del artículo: 26375714415
Cantidad disponible: 1 disponibles
Librería: Majestic Books, Hounslow, Reino Unido
Condición: New. Nº de ref. del artículo: 370363824
Cantidad disponible: 1 disponibles
Librería: Biblios, Frankfurt am main, HESSE, Alemania
Condición: New. Nº de ref. del artículo: 18375714405
Cantidad disponible: 1 disponibles
Librería: Mooney's bookstore, Den Helder, Holanda
Condición: Very good. Nº de ref. del artículo: E-9781498788748-6-2
Cantidad disponible: 1 disponibles
Librería: moluna, Greven, Alemania
Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. This book is aimed at giving novice coders an understanding of the methods and techniques used in professional games development. Designed to help develop and strengthen problem solving and basic C/C++ skills, it also will help to develop familiarity tar. Nº de ref. del artículo: 167829664
Cantidad disponible: Más de 20 disponibles
Librería: Revaluation Books, Exeter, Reino Unido
Paperback. Condición: Brand New. 501 pages. 9.25x7.75x1.50 inches. In Stock. Nº de ref. del artículo: zk1498788742
Cantidad disponible: 1 disponibles
Librería: Book Alley, Pasadena, CA, Estados Unidos de America
paperback. Condición: Very Good. Gently used, no markings. Nº de ref. del artículo: mon0000763184
Cantidad disponible: 1 disponibles