Artículos relacionados a Beginning iOS Game Center and GameKit: For iOS, tvOS,...

Beginning iOS Game Center and GameKit: For iOS, tvOS, and MacOS - Tapa blanda

 
9781484277553: Beginning iOS Game Center and GameKit: For iOS, tvOS, and MacOS

Sinopsis

Chapter 1: Getting Started with Game Kit and Game Center 


Game Kit and Game Center a History
Game Center Benefits and Marketing
Game Kit: An Overview 

Sample Game: UFOs

UFOs: Examining the Source Code

Getting Started with iTunes Connect

 

Chapter 2: Game Center: Setting Up and Getting Started 

Game Center from the user perspective

Testing for Game Center 

Authenticating with Game Center 

The Sandbox 

Watching for Status Changes

Working with GKLocalPlayer

Retrieving a Friends List

Friend List Avatars 

Working with Players 

 

Chapter 3: Leaderboards

Why a Leaderboard?

An Overview of Leaderboards in Game Center 

Configuring a Leaderboard in iTunes Connect

Posting a Score

Setting a Default Leaderboard 

Adding Score Posting to UFOs

Handling Failures When Submitting a Score

Presenting a Leaderboard

Customizing the Leaderboard

Mapping a Player ID

Local Player Score

A Better Approach

 

Chapter 4: Achievements  

Why Achievements?

An Overview of Achievements in Game Center

Configuring Achievements in iTunes Connect 

Resetting Achievements 

Adding Achievement Hooks 

 

Chapter 5: Matchmaking and Invitations  

Why Add Matchmaking and Invitations to Your App? 

Common Matchmaking Scenarios 

Creating a New Match Request 

Presenting Match GUI 

Handling Incoming Invitations 

Auto-Matching 

Matching Programmatically

Adding a Player to a Match

iOS 5 

Reinvites

Player Groups

Player Attributes

Player Activity

Using Your Own Server (Hosted Matches) 

 

Chapter 6: The Peer Picker 

Benefits of the Peer Picker 

Real-World Examples

Working with Sessions 

Presenting a Peer Picker 

Advanced GKSession Interaction 

The Peer Picker Delegate

Summary 

 

Chapter 7: Network Design Overview

Three Types of Networks 

Less Common Networks 

Reliable Data vs. Unreliable Data

Sending Only What Is Needed

Prediction and Extrapolation

Formatting Messages 

Preventing Cheating and Preventing Timeout-Related Disconnections

What to Do When All Else Fails 

 

Chapter 8: Exchanging Data  

Modifying a Single-Player Game

Setting Up Our Engine for Multiplayer 

Putting Everything Together 

Disconnections 

 

Chapter 9: Turned-Based Gaming with Game Center 

A New Sample Project 

GKTurnedBasedMatchmakerViewController 

Starting a New Game

Making the First Move 

Continuing a Game in Progress

Ending a Match 

Quitting and Forfeiting 

Programmatic Matches

GKTurnBasedEventHandler 

 

Chapter 10: Voice Chat

Voice Chat for Game Center

Voice Chat for Game Kit 

Putting It Together 

 

Chapter 11: In-App Purchase with StoreKit  

Setting Up Your App in iTunes Connect 

Adding Products to Your App 

Purchasing a Product

Subscriptions and Renewals

Test Accounts and Testing Purchases 

Submitting a Purchase GUI Screenshot 

Developer Approval

Receipts 

Tying Everything Together in UFOs 

"Sinopsis" puede pertenecer a otra edición de este libro.

Acerca del autor

Kyle Richter started writing code in the early 90's on the Commodore 64, and soon after progressed to a Mac SE. Since then he has been dedicated to working exclusively with Apple products. Kyle is currently the CEO of MartianCraft LLC a custom mobile software development shop. Kyle has been running software development companies since 2004. His company was behind the release of the first iOS trivia game, as well as the first mobile game to support true non-local multiplayer. His companies have been named to the Inc 5000 fastest growing companies in the world on three separate occasions. Kyle has worked on notable project for some of the largest brands in the world. He is also a frequent speaker on software development and entrepreneurship speaking at more than two hundred events across the globe. In his spare time he enjoys traveling, backcountry hiking, scuba diving, and cooking. He can be found on twitter @kylerichter.


Beau Bolle has been tinkering with technology as long as he can remember and has over 20 years of professional software development experience. He’s worked on a wide variety of clients from startups to Fortune 500 companies on an even wider variety of projects including audio tools; social media apps; e-commerce, bug tracking, source control, and CRM systems; and enterprise apps. As CTO of MartianCraft, he is dedicated to creating an environment that fosters creativity and enables people to do their best work. In his free time, Beau enjoys traveling, camping, and hiking. He’s an avid tabletop gamer and has recently taken up leatherworking.

De la contraportada

Create fun and polished games and gamify your apps with GameKit and Game Center. This fully updated new edition of Kyle Richter’s classic can help you reach new customers through social integrations, multiplayer, and achievements. Quickly add a level of polish to your apps that used to take weeks of hard work and late nights.<div><br></div><div>Implementing a leaderboard and achievement system has never been so simple! Gone are the days of writing and maintaining your own server. You'll also see how to easily add advanced networking concepts like VoIP support in hours, not days. Game Center is heavily pushed and promoted by Apple. By adding Game Center into your game, not only do you gain access to polished and professional features but your app will see a boost in downloads and sharing.</div><div><br></div><div>Expeditiously implement a plethora of advanced social networking concepts into your apps. Create custom Game Center Manager classes that can be rapidly deployed into any of your new or existing projects. And jump right over pitfalls commonly encountered by new and experienced Game Center developers. Become a Game Center development champ!</div><div><br></div><div>You will:</div><div><ul><li>Build a reusable Game Center manager class that can be quickly used in future projects<br></li><li>Integrate Game Kit and Game Center leaderboards and Achievements into your project<br></li><li>Add real time and turned based multiplayer functionality to your game<br></li><li>Implement a real time voice chat system</li></ul></div>

"Sobre este título" puede pertenecer a otra edición de este libro.

Comprar usado

Condición: Aceptable
Crease on cover and a few pages...
Ver este artículo

EUR 3,42 gastos de envío en Estados Unidos de America

Destinos, gastos y plazos de envío

Comprar nuevo

Ver este artículo

EUR 3,41 gastos de envío en Estados Unidos de America

Destinos, gastos y plazos de envío

Resultados de la búsqueda para Beginning iOS Game Center and GameKit: For iOS, tvOS,...

Imagen de archivo

Richter, Kyle; Bolle, Beau G.
Publicado por Apress, 2021
ISBN 10: 1484277554 ISBN 13: 9781484277553
Nuevo Tapa blanda

Librería: Lucky's Textbooks, Dallas, TX, Estados Unidos de America

Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

Condición: New. Nº de ref. del artículo: ABLIING23Mar2716030152796

Contactar al vendedor

Comprar nuevo

EUR 35,71
Convertir moneda
Gastos de envío: EUR 3,41
A Estados Unidos de America
Destinos, gastos y plazos de envío

Cantidad disponible: Más de 20 disponibles

Añadir al carrito

Imagen de archivo

Kyle Richter
Publicado por APress, Berkley, 2021
ISBN 10: 1484277554 ISBN 13: 9781484277553
Nuevo Paperback

Librería: Grand Eagle Retail, Mason, OH, Estados Unidos de America

Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

Paperback. Condición: new. Paperback. Create fun and polished games and gamify your apps with GameKit and Game Center. This fully updated new edition of Kyle Richters classic can help you reach new customers through social integrations, multiplayer, and achievements. Quickly add a level of polish to your apps that used to take weeks of hard work and late nights.Implementing a leaderboard and achievement system has never been so simple! Gone are the days of writing and maintaining your own server. You'll also see how to easily add advanced networking concepts like VoIP support in hours, not days. Game Center is heavily pushed and promoted by Apple. By adding Game Center into your game, not only do you gain access to polished and professional features but your app will see a boost in downloads and sharing.Expeditiously implement a plethora of advanced social networking concepts into your apps. Create custom Game Center Manager classes that can be rapidly deployed into any of your new or existing projects. And jump right over pitfalls commonly encountered by new and experienced Game Center developers. Become a Game Center development champ! What You'll LearnBuild a reusable Game Center manager class that can be quickly used in future projectsIntegrate Game Kit and Game Center leaderboards and Achievements into your projectAdd real time and turned based multiplayer functionality to your gameImplement a real time voice chat systemWho This Book Is ForExperienced developers who already have a basic understanding of iOS development but havent yet had a chance to work with GameKit technology will benefit from this book. Create fun and polished games and gamify your apps with Game Kit and Game Center. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Nº de ref. del artículo: 9781484277553

Contactar al vendedor

Comprar nuevo

EUR 39,21
Convertir moneda
Gastos de envío: GRATIS
A Estados Unidos de America
Destinos, gastos y plazos de envío

Cantidad disponible: 1 disponibles

Añadir al carrito

Imagen de archivo

Richter, Kyle,Bolle, Beau G.
Publicado por Apress, 2021
ISBN 10: 1484277554 ISBN 13: 9781484277553
Antiguo o usado paperback

Librería: Bookmonger.Ltd, HILLSIDE, NJ, Estados Unidos de America

Calificación del vendedor: 4 de 5 estrellas Valoración 4 estrellas, Más información sobre las valoraciones de los vendedores

paperback. Condición: Good. Crease on cover and a few pages*. Nº de ref. del artículo: mon0000680489

Contactar al vendedor

Comprar usado

EUR 45,86
Convertir moneda
Gastos de envío: EUR 3,42
A Estados Unidos de America
Destinos, gastos y plazos de envío

Cantidad disponible: 1 disponibles

Añadir al carrito

Imagen de archivo

Richter, Kyle
Publicado por Apress, 2021
ISBN 10: 1484277554 ISBN 13: 9781484277553
Nuevo Tapa blanda

Librería: Brook Bookstore On Demand, Napoli, NA, Italia

Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

Condición: new. Nº de ref. del artículo: JL8EOMZSNF

Contactar al vendedor

Comprar nuevo

EUR 46,56
Convertir moneda
Gastos de envío: EUR 6,80
De Italia a Estados Unidos de America
Destinos, gastos y plazos de envío

Cantidad disponible: 10 disponibles

Añadir al carrito

Imagen de archivo

Richter, Kyle
Publicado por Apress, 2021
ISBN 10: 1484277554 ISBN 13: 9781484277553
Nuevo Tapa blanda

Librería: Brook Bookstore, Milano, MI, Italia

Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

Condición: new. Nº de ref. del artículo: JL8EOMZSNF

Contactar al vendedor

Comprar nuevo

EUR 46,58
Convertir moneda
Gastos de envío: EUR 8,00
De Italia a Estados Unidos de America
Destinos, gastos y plazos de envío

Cantidad disponible: 10 disponibles

Añadir al carrito

Imagen de archivo

Beau G. Bolle
Publicado por APress, 2021
ISBN 10: 1484277554 ISBN 13: 9781484277553
Nuevo PAP

Librería: PBShop.store UK, Fairford, GLOS, Reino Unido

Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

PAP. Condición: New. New Book. Shipped from UK. Established seller since 2000. Nº de ref. del artículo: S0-9781484277553

Contactar al vendedor

Comprar nuevo

EUR 49,43
Convertir moneda
Gastos de envío: EUR 5,75
De Reino Unido a Estados Unidos de America
Destinos, gastos y plazos de envío

Cantidad disponible: 10 disponibles

Añadir al carrito

Imagen del vendedor

Richter, Kyle; Bolle, Beau G.
Publicado por Apress, 2021
ISBN 10: 1484277554 ISBN 13: 9781484277553
Nuevo Tapa blanda

Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America

Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

Condición: New. Nº de ref. del artículo: 43689085-n

Contactar al vendedor

Comprar nuevo

EUR 53,87
Convertir moneda
Gastos de envío: EUR 2,26
A Estados Unidos de America
Destinos, gastos y plazos de envío

Cantidad disponible: 15 disponibles

Añadir al carrito

Imagen del vendedor

Kyle Richter, Beau G. Bolle
Publicado por APress, US, 2021
ISBN 10: 1484277554 ISBN 13: 9781484277553
Nuevo Paperback

Librería: Rarewaves.com USA, London, LONDO, Reino Unido

Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

Paperback. Condición: New. 2nd ed. Create fun and polished games and gamify your apps with GameKit and Game Center. This fully updated new edition of Kyle Richter's classic can help you reach new customers through social integrations, multiplayer, and achievements. Quickly add a level of polish to your apps that used to take weeks of hard work and late nights.Implementing a leaderboard and achievement system has never been so simple! Gone are the days of writing and maintaining your own server. You'll also see how to easily add advanced networking concepts like VoIP support in hours, not days. Game Center is heavily pushed and promoted by Apple. By adding Game Center into your game, not only do you gain access to polished and professional features but your app will see a boost in downloads and sharing.Expeditiously implement a plethora of advanced social networking concepts into your apps. Create custom Game Center Manager classes that can be rapidly deployed into any of your new or existing projects. And jump right over pitfalls commonly encountered by new and experienced Game Center developers. Become a Game Center development champ! What You'll LearnBuild a reusable Game Center manager class that can be quickly used in future projectsIntegrate Game Kit and Game Center leaderboards and Achievements into your projectAdd real time and turned based multiplayer functionality to your gameImplement a real time voice chat systemWho This Book Is ForExperienced developers who already have a basic understanding of iOS development but haven't yet had a chance to work with GameKit technology will benefit from this book. Nº de ref. del artículo: LU-9781484277553

Contactar al vendedor

Comprar nuevo

EUR 56,59
Convertir moneda
Gastos de envío: GRATIS
De Reino Unido a Estados Unidos de America
Destinos, gastos y plazos de envío

Cantidad disponible: 8 disponibles

Añadir al carrito

Imagen del vendedor

Richter, Kyle; Bolle, Beau G.
Publicado por Apress, 2021
ISBN 10: 1484277554 ISBN 13: 9781484277553
Antiguo o usado Tapa blanda

Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America

Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

Condición: As New. Unread book in perfect condition. Nº de ref. del artículo: 43689085

Contactar al vendedor

Comprar usado

EUR 54,46
Convertir moneda
Gastos de envío: EUR 2,26
A Estados Unidos de America
Destinos, gastos y plazos de envío

Cantidad disponible: 15 disponibles

Añadir al carrito

Imagen de archivo

Richter, Kyle; Bolle, Beau G.
Publicado por Apress, 2021
ISBN 10: 1484277554 ISBN 13: 9781484277553
Nuevo Tapa blanda

Librería: Ria Christie Collections, Uxbridge, Reino Unido

Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

Condición: New. In. Nº de ref. del artículo: ria9781484277553_new

Contactar al vendedor

Comprar nuevo

EUR 52,03
Convertir moneda
Gastos de envío: EUR 13,71
De Reino Unido a Estados Unidos de America
Destinos, gastos y plazos de envío

Cantidad disponible: Más de 20 disponibles

Añadir al carrito

Existen otras 11 copia(s) de este libro

Ver todos los resultados de su búsqueda