Artículos relacionados a Beginning iOS AR Game Development: Developing Augmented...

Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C# - Tapa blanda

 
9781484236178: Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C#

Sinopsis

Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. 

No programming experience is necessary as this book begins on the ground floor with basic programming concepts in Unity and builds to incorporating input from the real world to create interactive realities. You’ll learn to program with the Unity 2017 development platform using C#. 

Recent announcements of increased AR capabilities on the latest iPhones and iPads show a clear dedication on Apple’s part to this emerging market of immersive games and apps. Unity 2017 is the latest version of this industry leading development platform and C# is a ubiquitous programming language perfect for any programmer to begin with. 

Using the latest development technologies, Beginning iOS AR Game Development will show you how to program games that interact directly with the real world environment around the user for creative fantastic augmented reality experiences.

What You’ll Learn

  • Download assets from the Unity store
  • Create a scene in Unity 2017
  • Use physics and controls on mobile devices

Who This Book Is For

Beginner programmers and/or people new to developing games using Unity. It also serves as a great introduction to developing AR games and educators teaching the subject at high school or higher levels.

"Sinopsis" puede pertenecer a otra edición de este libro.

Acerca del autor

Allan Fowler is a Professor in Game Design at Kennesaw State University and lives in Atlanta, GA. Fowler is a published author, game designer, and dedicated educator. Apart from looking after his two children, in his spare time he makes games and practices martial arts and is a keen amateur photographer. Fowler holds second degree black belts in both Shotokan karate and Goju-ryu karate and has competed in State and International Tournaments.  


De la contraportada

Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. 

No programming experience is necessary as this book begins on the ground floor with basic programming concepts in Unity and builds to incorporating input from the real world to create interactive realities. You’ll learn to program with the Unity 2017 development platform using C#. 

Recent announcements of increased AR capabilities on the latest iPhones and iPads show a clear dedication on Apple’s part to this emerging market of immersive games and apps. Unity 2017 is the latest version of this industry leading development platform and C# is a ubiquitous programming language perfect for any programmer to begin with. 

Using the latest development technologies, Beginning iOS AR Game Development will show you how to program games that interact directly with the real world environment around the user for creative fantastic augmented reality experiences.

"Sobre este título" puede pertenecer a otra edición de este libro.

Comprar usado

Condición: Aceptable
Used book that is in clean, average...
Ver este artículo

EUR 17,08 gastos de envío desde Estados Unidos de America a España

Destinos, gastos y plazos de envío

Comprar nuevo

Ver este artículo

GRATIS gastos de envío desde Estados Unidos de America a España

Destinos, gastos y plazos de envío

Otras ediciones populares con el mismo título

9781484246672: Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C#

Edición Destacada

ISBN 10:  1484246675 ISBN 13:  9781484246672
Tapa blanda

Resultados de la búsqueda para Beginning iOS AR Game Development: Developing Augmented...

Edición internacional
Edición internacional

Fowler
Publicado por Apress, 2018
ISBN 10: 1484236173 ISBN 13: 9781484236178
Nuevo Tapa blanda
Edición internacional

Librería: Romtrade Corp., STERLING HEIGHTS, MI, Estados Unidos de America

Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

Condición: New. Brand New. Soft Cover International Edition. Different ISBN and Cover Image. Priced lower than the standard editions which is usually intended to make them more affordable for students abroad. The core content of the book is generally the same as the standard edition. The country selling restrictions may be printed on the book but is no problem for the self-use. This Item maybe shipped from US or any other country as we have multiple locations worldwide. Nº de ref. del artículo: ABNR-209759

Contactar al vendedor

Comprar nuevo

EUR 27,88
Convertir moneda
Gastos de envío: GRATIS
De Estados Unidos de America a España
Destinos, gastos y plazos de envío

Cantidad disponible: 2 disponibles

Añadir al carrito

Imagen del vendedor

Allan Fowler
Publicado por APress, US, 2018
ISBN 10: 1484236173 ISBN 13: 9781484236178
Nuevo Paperback

Librería: Rarewaves USA, OSWEGO, IL, Estados Unidos de America

Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

Paperback. Condición: New. Create a fully featured application that's both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience is necessary as this book begins on the ground floor with basic programming concepts in Unity and builds to incorporating input from the real world to create interactive realities. You'll learn to program with the Unity 2017 development platform using C#. Recent announcements of increased AR capabilities on the latest iPhones and iPads show a clear dedication on Apple's part to this emerging market of immersive games and apps. Unity 2017 is the latest version of this industry leading development platform and C# is a ubiquitous programming language perfect for any programmer to begin with. Using the latest development technologies, Beginning iOS AR Game Development will show you how to program games that interact directly with the real world environment around the user for creative fantastic augmented reality experiences.What You'll LearnDownload assets from the Unity storeCreate a scene in Unity 2017Use physics and controls on mobile devicesWho This Book Is ForBeginner programmers and/or people new to developing games using Unity. It also serves as a great introduction to developing AR games and educators teaching the subject at high school or higher levels. Nº de ref. del artículo: LU-9781484236178

Contactar al vendedor

Comprar nuevo

EUR 41,27
Convertir moneda
Gastos de envío: EUR 3,44
De Estados Unidos de America a España
Destinos, gastos y plazos de envío

Cantidad disponible: 8 disponibles

Añadir al carrito

Imagen de archivo

Fowler, Allan
Publicado por Apress L. P., 2018
ISBN 10: 1484236173 ISBN 13: 9781484236178
Antiguo o usado Tapa blanda

Librería: Better World Books: West, Reno, NV, Estados Unidos de America

Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

Condición: Good. Used book that is in clean, average condition without any missing pages. Nº de ref. del artículo: 53550464-75

Contactar al vendedor

Comprar usado

EUR 27,88
Convertir moneda
Gastos de envío: EUR 17,08
De Estados Unidos de America a España
Destinos, gastos y plazos de envío

Cantidad disponible: 1 disponibles

Añadir al carrito

Imagen del vendedor

Fowler, Allan
Publicado por Apress, 2018
ISBN 10: 1484236173 ISBN 13: 9781484236178
Nuevo Tapa blanda

Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America

Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

Condición: New. Nº de ref. del artículo: 33886099-n

Contactar al vendedor

Comprar nuevo

EUR 28,06
Convertir moneda
Gastos de envío: EUR 17,19
De Estados Unidos de America a España
Destinos, gastos y plazos de envío

Cantidad disponible: 15 disponibles

Añadir al carrito

Imagen del vendedor

Allan Fowler
Publicado por APress, US, 2018
ISBN 10: 1484236173 ISBN 13: 9781484236178
Nuevo Paperback

Librería: Rarewaves USA United, OSWEGO, IL, Estados Unidos de America

Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

Paperback. Condición: New. Create a fully featured application that's both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience is necessary as this book begins on the ground floor with basic programming concepts in Unity and builds to incorporating input from the real world to create interactive realities. You'll learn to program with the Unity 2017 development platform using C#. Recent announcements of increased AR capabilities on the latest iPhones and iPads show a clear dedication on Apple's part to this emerging market of immersive games and apps. Unity 2017 is the latest version of this industry leading development platform and C# is a ubiquitous programming language perfect for any programmer to begin with. Using the latest development technologies, Beginning iOS AR Game Development will show you how to program games that interact directly with the real world environment around the user for creative fantastic augmented reality experiences.What You'll LearnDownload assets from the Unity storeCreate a scene in Unity 2017Use physics and controls on mobile devicesWho This Book Is ForBeginner programmers and/or people new to developing games using Unity. It also serves as a great introduction to developing AR games and educators teaching the subject at high school or higher levels. Nº de ref. del artículo: LU-9781484236178

Contactar al vendedor

Comprar nuevo

EUR 42,81
Convertir moneda
Gastos de envío: EUR 3,44
De Estados Unidos de America a España
Destinos, gastos y plazos de envío

Cantidad disponible: 8 disponibles

Añadir al carrito

Imagen del vendedor

Allan Fowler
Publicado por APress, US, 2018
ISBN 10: 1484236173 ISBN 13: 9781484236178
Nuevo Paperback

Librería: Rarewaves.com UK, London, Reino Unido

Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

Paperback. Condición: New. Create a fully featured application that's both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience is necessary as this book begins on the ground floor with basic programming concepts in Unity and builds to incorporating input from the real world to create interactive realities. You'll learn to program with the Unity 2017 development platform using C#. Recent announcements of increased AR capabilities on the latest iPhones and iPads show a clear dedication on Apple's part to this emerging market of immersive games and apps. Unity 2017 is the latest version of this industry leading development platform and C# is a ubiquitous programming language perfect for any programmer to begin with. Using the latest development technologies, Beginning iOS AR Game Development will show you how to program games that interact directly with the real world environment around the user for creative fantastic augmented reality experiences.What You'll LearnDownload assets from the Unity storeCreate a scene in Unity 2017Use physics and controls on mobile devicesWho This Book Is ForBeginner programmers and/or people new to developing games using Unity. It also serves as a great introduction to developing AR games and educators teaching the subject at high school or higher levels. Nº de ref. del artículo: LU-9781484236178

Contactar al vendedor

Comprar nuevo

EUR 44,39
Convertir moneda
Gastos de envío: EUR 2,30
De Reino Unido a España
Destinos, gastos y plazos de envío

Cantidad disponible: 8 disponibles

Añadir al carrito

Imagen de archivo

Allan Fowler
Publicado por Apress, 2018
ISBN 10: 1484236173 ISBN 13: 9781484236178
Nuevo Tapa blanda Original o primera edición

Librería: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda

Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

Condición: New. 2018. 1st ed. Paperback. . . . . . Nº de ref. del artículo: V9781484236178

Contactar al vendedor

Comprar nuevo

EUR 46,33
Convertir moneda
Gastos de envío: EUR 2,00
De Irlanda a España
Destinos, gastos y plazos de envío

Cantidad disponible: 15 disponibles

Añadir al carrito

Imagen del vendedor

Fowler, Allan
Publicado por Apress, 2018
ISBN 10: 1484236173 ISBN 13: 9781484236178
Antiguo o usado Tapa blanda

Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America

Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

Condición: As New. Unread book in perfect condition. Nº de ref. del artículo: 33886099

Contactar al vendedor

Comprar usado

EUR 31,89
Convertir moneda
Gastos de envío: EUR 17,19
De Estados Unidos de America a España
Destinos, gastos y plazos de envío

Cantidad disponible: 15 disponibles

Añadir al carrito

Imagen del vendedor

Allan Fowler
Publicado por APress, US, 2018
ISBN 10: 1484236173 ISBN 13: 9781484236178
Nuevo Paperback

Librería: Rarewaves.com USA, London, LONDO, Reino Unido

Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

Paperback. Condición: New. Create a fully featured application that's both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience is necessary as this book begins on the ground floor with basic programming concepts in Unity and builds to incorporating input from the real world to create interactive realities. You'll learn to program with the Unity 2017 development platform using C#. Recent announcements of increased AR capabilities on the latest iPhones and iPads show a clear dedication on Apple's part to this emerging market of immersive games and apps. Unity 2017 is the latest version of this industry leading development platform and C# is a ubiquitous programming language perfect for any programmer to begin with. Using the latest development technologies, Beginning iOS AR Game Development will show you how to program games that interact directly with the real world environment around the user for creative fantastic augmented reality experiences.What You'll LearnDownload assets from the Unity storeCreate a scene in Unity 2017Use physics and controls on mobile devicesWho This Book Is ForBeginner programmers and/or people new to developing games using Unity. It also serves as a great introduction to developing AR games and educators teaching the subject at high school or higher levels. Nº de ref. del artículo: LU-9781484236178

Contactar al vendedor

Comprar nuevo

EUR 48,67
Convertir moneda
Gastos de envío: EUR 2,30
De Reino Unido a España
Destinos, gastos y plazos de envío

Cantidad disponible: 8 disponibles

Añadir al carrito

Imagen del vendedor

Fowler, Allan
Publicado por Apress, 2018
ISBN 10: 1484236173 ISBN 13: 9781484236178
Antiguo o usado Tapa blanda

Librería: GreatBookPricesUK, Woodford Green, Reino Unido

Calificación del vendedor: 5 de 5 estrellas Valoración 5 estrellas, Más información sobre las valoraciones de los vendedores

Condición: As New. Unread book in perfect condition. Nº de ref. del artículo: 33886099

Contactar al vendedor

Comprar usado

EUR 37,88
Convertir moneda
Gastos de envío: EUR 17,28
De Reino Unido a España
Destinos, gastos y plazos de envío

Cantidad disponible: Más de 20 disponibles

Añadir al carrito

Existen otras 14 copia(s) de este libro

Ver todos los resultados de su búsqueda