"Sinopsis" puede pertenecer a otra edición de este libro.
Allen G. Taylor is an independent software developer, educator, and early adopter of HoloLens technology. He is the author of more than 40 books and speaks internationally on science and technology and their impact on society. Allen can be reached at allen.taylor@ieee.org. He blogs at allengtaylor.com and posts items of interest at moontube.wordpress.com. Allen's Twitter handle is @SQLwriter.
Get started as an application developer for the Microsoft HoloLens. The technology is new and this is the first book to describe the HoloLens wearable augmented reality device and provide step-by-step instructions on how developers can use the HoloLens SDK to create Windows 10 applications that merge holographic virtual reality with the wearer’s actual environment.
Best-selling author Allen G. Taylor explains how to develop and deliver HoloLens applications via Microsoft’s ecosystem for third-party apps. Readers will learn how HoloLens differs from other virtual and augmented reality devices and how to create compelling applications to fully utilize its capabilities.
You will learn:
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EUR 9,90 gastos de envío desde Alemania a España
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Destinos, gastos y plazos de envíoLibrería: Buchmarie, Darmstadt, Alemania
Condición: Good. Nº de ref. del artículo: 2583677_c5c_3x
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Librería: Anybook.com, Lincoln, Reino Unido
Condición: Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. In good all round condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,650grams, ISBN:9781484222010. Nº de ref. del artículo: 9985266
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Librería: Ria Christie Collections, Uxbridge, Reino Unido
Condición: New. In English. Nº de ref. del artículo: ria9781484222010_new
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Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
Taschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This is the first book to describe the Microsoft HoloLens wearable augmented reality device and provide step-by-step instructions on how developers can use the HoloLens SDK to create Windows 10 applications that merge holographic virtual reality with the wearer's actual environment.Best-selling author Allen G. Taylor explains how to develop and deliver HoloLens applications via Microsoft's ecosystem for third party apps. Readers will also learn how HoloLens differs from other virtual and augmented reality devices and how to create compelling applications to fully utilize its capabilities.What You Will Learn:The features and capabilities of HoloLensHow to build a simple Windows 10 app optimized for HoloLensThe tools and resources contained in the HoloLens SDKHow to build several HoloLens apps, using the SDK tools 280 pp. Englisch. Nº de ref. del artículo: 9781484222010
Cantidad disponible: 2 disponibles
Librería: Chiron Media, Wallingford, Reino Unido
PF. Condición: New. Nº de ref. del artículo: 6666-IUK-9781484222010
Cantidad disponible: 10 disponibles
Librería: moluna, Greven, Alemania
Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. One of the first books on developing MS HoloLens Apps for today s game and mixed media app developersAims at developers who have little or no prior experience in developing for 3D games or virtual realityContains much specific inf. Nº de ref. del artículo: 129626153
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Librería: AHA-BUCH GmbH, Einbeck, Alemania
Taschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - This is the first book to describe the Microsoft HoloLens wearable augmented reality device and provide step-by-step instructions on how developers can use the HoloLens SDK to create Windows 10 applications that merge holographic virtual reality with the wearer's actual environment.Best-selling author Allen G. Taylor explains how to develop and deliver HoloLens applications via Microsoft's ecosystem for third party apps. Readers will also learn how HoloLens differs from other virtual and augmented reality devices and how to create compelling applications to fully utilize its capabilities.What You Will Learn:The features and capabilities of HoloLensHow to build a simple Windows 10 app optimized for HoloLensThe tools and resources contained in the HoloLens SDKHow to build several HoloLens apps, using the SDK tools. Nº de ref. del artículo: 9781484222010
Cantidad disponible: 1 disponibles
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
Paperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days 537. Nº de ref. del artículo: C9781484222010
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Librería: Revaluation Books, Exeter, Reino Unido
Paperback. Condición: Brand New. 274 pages. 10.00x7.00x0.75 inches. In Stock. Nº de ref. del artículo: x-1484222016
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Librería: Books Puddle, New York, NY, Estados Unidos de America
Condición: New. pp. 249. Nº de ref. del artículo: 26375557732
Cantidad disponible: 4 disponibles