A highly visual, example-led introduction to the video game industry, its context and practitioners. Video Games explores the industry's diversity and breadth through its online communities and changing demographics, branding and intellectual property, and handheld and mobile culture.
Bossom and Dunning offer insights into the creative processes involved in making games, the global business behind the big budget productions, console and online markets, as well as web and app gaming. With 19 interviews exploring the diversity of roles and different perspectives on the game industry you'll enjoy learning from a range of international practitioners.
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Andy Bossom is Course Leader, BA (Hons) Computer Games Arts, University for the Creative Arts CEO, CGA Incubator Studio: a pre-revenue indie game development studio also known as Mezzanine Games.
Ben Dunning, MA Graphic Design, has a background in web-based interface design and is a design educator with seven years of experience teaching on FE and HE courses in Graphic Design, Digital Art and Interactive Media. He teaches Games Development at Kingston College, UK.
A highly visual, example-led introduction to the video game industry, its context and practitioners. Video Games explores the industry's diversity and breadth through its online communities and changing demographics, branding and intellectual property, and handheld and mobile culture.
Bossom and Dunning offer insights into the creative processes involved in making games, the global business behind the big budget productions, console and online markets, as well as web and app gaming. With 19 interviews exploring the diversity of roles and different perspectives on the game industry you'll enjoy learning from a range of international practitioners.
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Paperback. Condición: new. Paperback. A highly visual, example-led introduction to the video game industry, its context and practitioners. Video Games explores the industrys diversity and breadth through its online communities and changing demographics, branding and intellectual property, and handheld and mobile culture.Bossom and Dunning offer insights into the creative processes involved in making games, the global business behind the big budget productions, console and online markets, as well as web and app gaming. With 19 interviews exploring the diversity of roles and different perspectives on the game industry youll enjoy learning from a range of international practitioners. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Nº de ref. del artículo: 9781472567116
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Paperback. Condición: new. Paperback. A highly visual, example-led introduction to the video game industry, its context and practitioners. Video Games explores the industrys diversity and breadth through its online communities and changing demographics, branding and intellectual property, and handheld and mobile culture.Bossom and Dunning offer insights into the creative processes involved in making games, the global business behind the big budget productions, console and online markets, as well as web and app gaming. With 19 interviews exploring the diversity of roles and different perspectives on the game industry youll enjoy learning from a range of international practitioners. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability. Nº de ref. del artículo: 9781472567116
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Paperback. Condición: new. Paperback. A highly visual, example-led introduction to the video game industry, its context and practitioners. Video Games explores the industrys diversity and breadth through its online communities and changing demographics, branding and intellectual property, and handheld and mobile culture.Bossom and Dunning offer insights into the creative processes involved in making games, the global business behind the big budget productions, console and online markets, as well as web and app gaming. With 19 interviews exploring the diversity of roles and different perspectives on the game industry youll enjoy learning from a range of international practitioners. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. Nº de ref. del artículo: 9781472567116
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Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. An engaging and approachable introduction to the video game industry exploring its diversity and breadth through character & interface design, online communities & changing demographics, branding & intellectual property and handheld & mobile culture.A h. Nº de ref. del artículo: 35026440
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