From the reviews:
“This book provides an in-depth analysis of a selection of topics that are important in the areas of character animation and game development. ... book aims to provide a comprehensive treatment of theoretical concepts and associated methods related to the following areas: articulated character animation, curve and surface design, mesh processing and collision detection. ... The book is presented in an accessible fashion full of images and examples. ... The topics discussed in this book are commonly covered in graduate or advanced undergraduate graphics courses.” (Agnieszka Lisowska, Zentralblatt MATH, Vol. 1243, 2012)
This book covers advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering, among them skeletal animation, quaternions, mesh processing and collision detection.
"Sobre este título" puede pertenecer a otra edición de este libro.
EUR 45,00 gastos de envío desde Alemania a Estados Unidos de America
Destinos, gastos y plazos de envíoEUR 3,55 gastos de envío en Estados Unidos de America
Destinos, gastos y plazos de envíoLibrería: Lucky's Textbooks, Dallas, TX, Estados Unidos de America
Condición: New. Nº de ref. del artículo: ABLIING23Mar2411530317581
Cantidad disponible: Más de 20 disponibles
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
Condición: New. Nº de ref. del artículo: 21304724-n
Cantidad disponible: Más de 20 disponibles
Librería: Ria Christie Collections, Uxbridge, Reino Unido
Condición: New. In. Nº de ref. del artículo: ria9781447160700_new
Cantidad disponible: Más de 20 disponibles
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
Taschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed for final-year undergraduate or first-year graduate students, who are already familiar with the basic concepts in computer graphics and programming. It aims to provide a good foundation of advanced methods such as skeletal animation, quaternions, mesh processing and collision detection. These and other methods covered in the book are fundamental to the development of algorithms used in commercial applications as well as research. 328 pp. Englisch. Nº de ref. del artículo: 9781447160700
Cantidad disponible: 2 disponibles
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
Condición: New. Nº de ref. del artículo: 21304724-n
Cantidad disponible: Más de 20 disponibles
Librería: Buchpark, Trebbin, Alemania
Condición: Sehr gut. Zustand: Sehr gut - Gepflegter, sauberer Zustand. | Seiten: 328 | Sprache: Englisch | Produktart: Bücher. Nº de ref. del artículo: 24689290/2
Cantidad disponible: 1 disponibles
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
Paperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days 506. Nº de ref. del artículo: C9781447160700
Cantidad disponible: Más de 20 disponibles
Librería: AHA-BUCH GmbH, Einbeck, Alemania
Taschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed for final-year undergraduate or first-year graduate students, who are already familiar with the basic concepts in computer graphics and programming. It aims to provide a good foundation of advanced methods such as skeletal animation, quaternions, mesh processing and collision detection. These and other methods covered in the book are fundamental to the development of algorithms used in commercial applications as well as research. Nº de ref. del artículo: 9781447160700
Cantidad disponible: 1 disponibles
Librería: Revaluation Books, Exeter, Reino Unido
Paperback. Condición: Brand New. 328 pages. 9.00x6.00x0.75 inches. In Stock. Nº de ref. del artículo: x-1447160703
Cantidad disponible: 2 disponibles
Librería: moluna, Greven, Alemania
Kartoniert / Broschiert. Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Introduces a wide range of methods in advanced graphics that prepares students for research projectsEmphasizes the conceptual framework and application oriented details so that the reader understands why, where and how each method is used. Nº de ref. del artículo: 4185524
Cantidad disponible: Más de 20 disponibles