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Libro 6 de 322: SpringerBriefs in Computer Science

Browne, Cameron

 
9781447121787: Evolutionary Game Design: 0 (SpringerBriefs in Computer Science)

Sinopsis

The book describes the world's first successful experiment in fully automated board game design. Evolutionary methods were used to derive new rule sets within a custom game description language, and self-play trials used to estimate each derived game's potential to interest human players. The end result is a number of new and interesting games, one of which has proved popular and gone on to be commercially published.

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De la contraportada

None for briefs

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