Investigating an online museum's information system.- A framework for matching aims, processes, learner expertise and technologies.- Web-based learning objects in school education.- A monitoring and experience sharing tool.- Constructing a knowledge base according to a text comprehension model.- First-person education and the nature of knowing, understanding, and affect.- Socio-cognitive regulation strategies in cooperative learning tasks in virtual contexts.- Collaborative cognitive tools for shared representations.- Automating the measurement of critical thinking for individuals particIpating in discussion forums.- Alternative assessment strategies for complex problem solving in game-based learning environments.- Concept map based intelligent knowledge assessment system: experience of development and practical use.- Technologies to support the assessment of complex learning in capstone units: Two case studies.- Text-guided automated self.- Comparing the impact of electronic performance support and web-based training.- Moving beyond teaching and learning into a human development paradigm.- Leaders for the 21st century: Preparation, experiences, and roles in technology implementation.- Pedagogy and content knowledge based podcasting project for preservice teachers.- Simulation game as a learning experience: An analysis of learning style and attitude.- Implementation of an online social annotation tool in a college english course.- Self-direction indicators for evaluating the design-based elearning course with social software.- Employing virtual collaborative exchanges to expand global awareness.- Ideas and concepts of ViCaDiS - A virtual learning environment for digital students.
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