With Learn Sprite Kit for iOS Game Development, you’ll discover how easy it is to create 2D games using the new Sprite Kit framework from Apple. You’ll find how simple it is to create a scene, add animated sprites, incorporate edges, play sound effects, and create animated particles for special effects. You’ll also use touch events to control your sprites, implement the built-in physics engine, handle sprite collisions and contacts, and much more.
To help you in learning how to use all these cool features of Sprite Kit, you’ll follow along as we build a complete 2D game for iPhone. By the time you finish the book, you’ll have made your own 2D game, and you’ll have learned all you need to know to get started on your next masterpiece.
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Leland Long?s programming began on a VIC-20 computer (3K of memory). He moved up to the Apple IIe (64K) and then on to the Mac 512K where he began using Microsoft File for an office database solution. Introduced to Filemaker II in the late 80?s he?s used various FileMaker Pro versions ever since. As a hobbyist he?s written a few programs over the years in BASIC and Pascal, but never pursued learning more languages such as C or learning Object-Oriented concepts. The release of the iPhone SDK has changed that! He?s excited to merge iPhone and FileMaker technologies together, resulting in more power and benefit to users. He is currently an in-house FileMaker developer for a non-profit company in South Carolina, where he lives with his wife and two youngest daughters. His oldest daughter and three grandchildren live close enough to keep life entertaining.
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Librería: ZBK Books, Carlstadt, NJ, Estados Unidos de America
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Librería: Greenworld Books, Arlington, TX, Estados Unidos de America
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Librería: WeBuyBooks, Rossendale, LANCS, Reino Unido
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Librería: Brook Bookstore On Demand, Napoli, NA, Italia
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Librería: Rarewaves.com USA, London, LONDO, Reino Unido
Paperback. Condición: New. With Learn Sprite Kit for iOS Game Development, you'll discover how easy it is to create 2D games using the new Sprite Kit framework from Apple. You'll find how simple it is to create a scene, add animated sprites, incorporate edges, play sound effects, and create animated particles for special effects. You'll also use touch events to control your sprites, implement the built-in physics engine, handle sprite collisions and contacts, and much more.To help you in learning how to use all these cool features of Sprite Kit, you'll follow along as we build a complete 2D game for iPhone. By the time you finish the book, you'll have made your own 2D game, and you'll have learned all you need to know to get started on your next masterpiece. Nº de ref. del artículo: LU-9781430264392
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Librería: Basi6 International, Irving, TX, Estados Unidos de America
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Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
Taschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -With Learn Sprite Kit for iOS Game Development, you'll discover how easy it is to create 2D games using the new Sprite Kit framework from Apple. You'll find how simple it is to create a scene, add animated sprites, incorporate edges, play sound effects, and create animated particles for special effects. You'll also use touch events to control your sprites, implement the built-in physics engine, handle sprite collisions and contacts, and much more.To help you in learning how to use all these cool features of Sprite Kit, you'll follow along as we build a complete 2D game for iPhone. By the time you finish the book, you'll have made your own 2D game, and you'll have learned all you need to know to get started on your next masterpiece. 256 pp. Englisch. Nº de ref. del artículo: 9781430264392
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Librería: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
Condición: New. Num Pages: 256 pages, 62 black & white illustrations, biography. BIC Classification: UMK; UMQ. Category: (G) General (US: Trade). Dimension: 230 x 192 x 16. Weight in Grams: 502. . 2014. 1st ed. Paperback. . . . . Nº de ref. del artículo: V9781430264392
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