Beginning Kinect Programming with the Microsoft Kinect SDK (Expert's Voice in Microsoft)

3,85 valoración promedio
( 13 valoraciones por Goodreads )
 
9781430241041: Beginning Kinect Programming with the Microsoft Kinect SDK (Expert's Voice in Microsoft)
Ver todas las copias de esta edición ISBN.
 
 
Reseña del editor:

Beginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK. You will have a working Kinect program by the end of the first chapter! The following chapters will open up the secrets of three-dimensional vision, skeleton tracking, audio through the Kinect, and more. Examples illustrate the concepts in the form of simple games that react to your body movements. The result is a fun read that helps you learn one of the hottest technologies out there today. Beginning Kinect Programming with the Microsoft Kinect SDK also provides building blocks and ideas for mashing up the Kinect with other technologies to create art, interactive games, 3D models and enhanced office automation. You'll learn the fundamental code basic to almost all Kinect applications. You'll learn to integrate that code with other tools and manipulate data to create amazing Kinect applications. Beginning Kinect Programming with the Microsoft Kinect SDK is your gateway into the exciting world of three-dimensional, real-time computer interaction. Helps you create a proper development environment for Kinect applications. Covers the basics of three-dimensional vision, skeleton tracking, gesture recognition, and audio Provides fun examples that keep you engaged and learning

Biografía del autor:

Jarrett Webb creates imaginative dynamic interactive immersive experiences using multi-touch and the Kinect. He lives in Austin, TX.

"Sobre este título" puede pertenecer a otra edición de este libro.

Otras ediciones populares con el mismo título

9781430241058: Beginning Kinect Programming with the Microsoft Kinect SDK

Edición Destacada

ISBN 10:  1430241055 ISBN 13:  9781430241058
Editorial: Not Avail, 2014
Tapa blanda

Los mejores resultados en AbeBooks

1.

Jarrett Webb
Publicado por APress (2012)
ISBN 10: 1430241047 ISBN 13: 9781430241041
Nuevo Cantidad disponible: > 20
Impresión bajo demanda
Librería
Pbshop
(Wood Dale, IL, Estados Unidos de America)
Valoración
[?]

Descripción APress, 2012. PAP. Condición: New. New Book. Shipped from US within 10 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. Nº de ref. del artículo: IQ-9781430241041

Más información sobre este vendedor | Contactar al vendedor

Comprar nuevo
EUR 23,59
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 3,42
A Estados Unidos de America
Destinos, gastos y plazos de envío

2.

Webb, Jarrett
Publicado por Apress 2/28/2012 (2012)
ISBN 10: 1430241047 ISBN 13: 9781430241041
Nuevo Paperback or Softback Cantidad disponible: 10
Librería
BargainBookStores
(Grand Rapids, MI, Estados Unidos de America)
Valoración
[?]

Descripción Apress 2/28/2012, 2012. Paperback or Softback. Condición: New. Beginning Kinect Programming with the Microsoft Kinect SDK. Book. Nº de ref. del artículo: BBS-9781430241041

Más información sobre este vendedor | Contactar al vendedor

Comprar nuevo
EUR 29,64
Convertir moneda

Añadir al carrito

Gastos de envío: GRATIS
A Estados Unidos de America
Destinos, gastos y plazos de envío

3.

Webb, Jarrett; Ashley, James
Publicado por Apress
ISBN 10: 1430241047 ISBN 13: 9781430241041
Nuevo PAPERBACK Cantidad disponible: 15
Librería
Lakeside Books
(Benton Harbor, MI, Estados Unidos de America)
Valoración
[?]

Descripción Apress. PAPERBACK. Condición: New. 1430241047 BRAND NEW, GIFT QUALITY! NOT OVERSTOCKS OR MARKED UP REMAINDERS! DIRECT FROM THE PUBLISHER!|1.24. Nº de ref. del artículo: OTF-Y-9781430241041

Más información sobre este vendedor | Contactar al vendedor

Comprar nuevo
EUR 26,56
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 3,42
A Estados Unidos de America
Destinos, gastos y plazos de envío

4.

Webb, Jarrett
Publicado por Apress (2018)
ISBN 10: 1430241047 ISBN 13: 9781430241041
Nuevo Paperback Cantidad disponible: > 20
Impresión bajo demanda
Librería
Murray Media
(North Miami Beach, FL, Estados Unidos de America)
Valoración
[?]

Descripción Apress, 2018. Paperback. Condición: New. Never used! This item is printed on demand. Nº de ref. del artículo: 1430241047

Más información sobre este vendedor | Contactar al vendedor

Comprar nuevo
EUR 30,46
Convertir moneda

Añadir al carrito

Gastos de envío: GRATIS
A Estados Unidos de America
Destinos, gastos y plazos de envío

5.

Webb, Jarrett; Ashley, James
Publicado por Apress (2012)
ISBN 10: 1430241047 ISBN 13: 9781430241041
Nuevo Paperback Cantidad disponible: 10
Librería
Ergodebooks
(RICHMOND, TX, Estados Unidos de America)
Valoración
[?]

Descripción Apress, 2012. Paperback. Condición: New. Nº de ref. del artículo: INGM9781430241041

Más información sobre este vendedor | Contactar al vendedor

Comprar nuevo
EUR 29,50
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 3,42
A Estados Unidos de America
Destinos, gastos y plazos de envío

6.

Jarrett Webb, James Ashley
Publicado por Springer-Verlag Berlin and Heidelberg GmbH Co. KG, Germany (2012)
ISBN 10: 1430241047 ISBN 13: 9781430241041
Nuevo Paperback Original o primera edición Cantidad disponible: 10
Impresión bajo demanda
Librería
The Book Depository
(London, Reino Unido)
Valoración
[?]

Descripción Springer-Verlag Berlin and Heidelberg GmbH Co. KG, Germany, 2012. Paperback. Condición: New. 1st ed.. Language: English . Brand New Book ***** Print on Demand *****.Beginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK. You will have a working Kinect program by the end of the first chapter! The following chapters will open up the secrets of three-dimensional vision, skeleton tracking, audio through the Kinect, and more. Examples illustrate the concepts in the form of simple games that react to your body movements. The result is a fun read that helps you learn one of the hottest technologies out there today.Beginning Kinect Programming with the Microsoft Kinect SDK also provides building blocks and ideas for mashing up the Kinect with other technologies to create art, interactive games, 3D models and enhanced office automation. You ll learn the fundamental code basic to almost all Kinect applications. You ll learn to integrate that code with other tools and manipulate data to create amazing Kinect applications. Beginning Kinect Programming with the Microsoft Kinect SDK is your gateway into the exciting world of three-dimensional, real-time computer interaction.Helps you create a proper development environment for Kinect applications. Covers the basics of three-dimensional vision, skeleton tracking, gesture recognition, and audio Provides fun examples that keep you engaged and learning. Nº de ref. del artículo: APC9781430241041

Más información sobre este vendedor | Contactar al vendedor

Comprar nuevo
EUR 33,14
Convertir moneda

Añadir al carrito

Gastos de envío: GRATIS
De Reino Unido a Estados Unidos de America
Destinos, gastos y plazos de envío

7.

Jarrett Webb, James Ashley
Publicado por Springer-Verlag Berlin and Heidelberg GmbH Co. KG, Germany (2012)
ISBN 10: 1430241047 ISBN 13: 9781430241041
Nuevo Paperback Original o primera edición Cantidad disponible: 10
Impresión bajo demanda
Librería
Book Depository International
(London, Reino Unido)
Valoración
[?]

Descripción Springer-Verlag Berlin and Heidelberg GmbH Co. KG, Germany, 2012. Paperback. Condición: New. 1st ed.. Language: English . Brand New Book ***** Print on Demand *****. Beginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK. You will have a working Kinect program by the end of the first chapter! The following chapters will open up the secrets of three-dimensional vision, skeleton tracking, audio through the Kinect, and more. Examples illustrate the concepts in the form of simple games that react to your body movements. The result is a fun read that helps you learn one of the hottest technologies out there today.Beginning Kinect Programming with the Microsoft Kinect SDK also provides building blocks and ideas for mashing up the Kinect with other technologies to create art, interactive games, 3D models and enhanced office automation. You ll learn the fundamental code basic to almost all Kinect applications. You ll learn to integrate that code with other tools and manipulate data to create amazing Kinect applications. Beginning Kinect Programming with the Microsoft Kinect SDK is your gateway into the exciting world of three-dimensional, real-time computer interaction.Helps you create a proper development environment for Kinect applications. Covers the basics of three-dimensional vision, skeleton tracking, gesture recognition, and audio Provides fun examples that keep you engaged and learning. Nº de ref. del artículo: APC9781430241041

Más información sobre este vendedor | Contactar al vendedor

Comprar nuevo
EUR 33,67
Convertir moneda

Añadir al carrito

Gastos de envío: GRATIS
De Reino Unido a Estados Unidos de America
Destinos, gastos y plazos de envío

8.

Webb, Jarrett
Publicado por APress (2012)
ISBN 10: 1430241047 ISBN 13: 9781430241041
Nuevo Cantidad disponible: > 20
Impresión bajo demanda
Librería
Books2Anywhere
(Fairford, GLOS, Reino Unido)
Valoración
[?]

Descripción APress, 2012. PAP. Condición: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. Nº de ref. del artículo: IQ-9781430241041

Más información sobre este vendedor | Contactar al vendedor

Comprar nuevo
EUR 24,32
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 10,06
De Reino Unido a Estados Unidos de America
Destinos, gastos y plazos de envío

9.

Jarrett Webb, James Ashley
Publicado por Apress (2012)
ISBN 10: 1430241047 ISBN 13: 9781430241041
Nuevo Paperback Cantidad disponible: 1
Librería
Ergodebooks
(RICHMOND, TX, Estados Unidos de America)
Valoración
[?]

Descripción Apress, 2012. Paperback. Condición: New. 1. Nº de ref. del artículo: DADAX1430241047

Más información sobre este vendedor | Contactar al vendedor

Comprar nuevo
EUR 34,58
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 3,42
A Estados Unidos de America
Destinos, gastos y plazos de envío

10.

Webb, Jarrett / Ashley, James
ISBN 10: 1430241047 ISBN 13: 9781430241041
Nuevo Cantidad disponible: 1
Librería
Valoración
[?]

Descripción Condición: New. Publisher/Verlag: Springer, Berlin | Beginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK. You will have a working Kinect program by the end of the first chapter! The following chapters will open up the secrets of three-dimensional vision, skeleton tracking, audio through the Kinect, and more. Examples illustrate the concepts in the form of simple games that react to your body movements. The result is a fun read that helps you learn one of the hottest technologies out there today.Beginning Kinect Programming with the Microsoft Kinect SDK also provides building blocks and ideas for mashing up the Kinect with other technologies to create art, interactive games, 3D models and enhanced office automation. You'll learn the fundamental code basic to almost all Kinect applications. You'll learn to integrate that code with other tools and manipulate data to create amazing Kinect applications. Beginning Kinect Programming with the Microsoft Kinect SDK is your gateway into the exciting world of three-dimensional, real-time computer interaction.Helps you create a proper development environment for Kinect applications. Covers the basics of three-dimensional vision, skeleton tracking, gesture recognition, and audio Provides fun examples that keep you engaged and learning | Getting Started with Kinect Application Fundamentals Depth Image Processing Kinect Skeletons Advanced Skeleton Tracking Kinect Gestures Speech Beyond the Basics | Format: Paperback | Language/Sprache: english | 564 gr | 236x195x17 mm | 324 pp. Nº de ref. del artículo: K9781430241041

Más información sobre este vendedor | Contactar al vendedor

Comprar nuevo
EUR 39,85
Convertir moneda

Añadir al carrito

Gastos de envío: EUR 2,75
De Alemania a Estados Unidos de America
Destinos, gastos y plazos de envío

Existen otras copia(s) de este libro

Ver todos los resultados de su búsqueda