An up-to-date guide to creating your own fun and useful Raspberry Pi™ programs
This fully updated guide shows how to create inventive programs and fun games on your powerful Raspberry Pi―with no programming experience required. Programming the Raspberry Pi™: Getting Started with Python, Third Edition addresses physical changes and new setup procedures as well as OS updates to the current version 4. You will discover how to configure hardware and software, write Python scripts, create user-friendly GUIs, and control external electronics. Step-by-step projects include a digital clock prototype and a fully functioning Raspberry Pi robot.
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Simon Monk has authored 25 titles on electronics and programming. His books have sold nearly a million copies worldwide and have been translated into nine languages. He also designs products for Monk Makes, the business he runs with his wife.
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Paperback. Condición: New. An up-to-date guide to creating your own fun and useful Raspberry PiT programs This fully updated guide shows how to create inventive programs and fun games on your powerful Raspberry Pi-with no programming experience required. Programming the Raspberry PiT: Getting Started with Python, Third Edition addresses physical changes and new setup procedures as well as OS updates to the current version 4. You will discover how to configure hardware and software, write Python scripts, create user-friendly GUIs, and control external electronics. Step-by-step projects include a digital clock prototype and a fully functioning Raspberry Pi robot.Configure your Raspberry Pi and explore its featuresStart writing and debugging Python programsUse strings, lists, functions, and dictionariesWork with modules, classes, and methodsApply object-oriented development methodsCreate user-friendly games using PygameBuild intuitive user interfaces with guizeroInterface with hardware using the gpiozero libraryAttach external electronics through the GPIO portAdd powerful Web features to your projects. Nº de ref. del artículo: LU-9781264257355
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Paperback. Condición: New. An up-to-date guide to creating your own fun and useful Raspberry PiT programs This fully updated guide shows how to create inventive programs and fun games on your powerful Raspberry Pi-with no programming experience required. Programming the Raspberry PiT: Getting Started with Python, Third Edition addresses physical changes and new setup procedures as well as OS updates to the current version 4. You will discover how to configure hardware and software, write Python scripts, create user-friendly GUIs, and control external electronics. Step-by-step projects include a digital clock prototype and a fully functioning Raspberry Pi robot.Configure your Raspberry Pi and explore its featuresStart writing and debugging Python programsUse strings, lists, functions, and dictionariesWork with modules, classes, and methodsApply object-oriented development methodsCreate user-friendly games using PygameBuild intuitive user interfaces with guizeroInterface with hardware using the gpiozero libraryAttach external electronics through the GPIO portAdd powerful Web features to your projects. Nº de ref. del artículo: LU-9781264257355
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Paperback. Condición: New. An up-to-date guide to creating your own fun and useful Raspberry PiT programs This fully updated guide shows how to create inventive programs and fun games on your powerful Raspberry Pi-with no programming experience required. Programming the Raspberry PiT: Getting Started with Python, Third Edition addresses physical changes and new setup procedures as well as OS updates to the current version 4. You will discover how to configure hardware and software, write Python scripts, create user-friendly GUIs, and control external electronics. Step-by-step projects include a digital clock prototype and a fully functioning Raspberry Pi robot.Configure your Raspberry Pi and explore its featuresStart writing and debugging Python programsUse strings, lists, functions, and dictionariesWork with modules, classes, and methodsApply object-oriented development methodsCreate user-friendly games using PygameBuild intuitive user interfaces with guizeroInterface with hardware using the gpiozero libraryAttach external electronics through the GPIO portAdd powerful Web features to your projects. Nº de ref. del artículo: LU-9781264257355
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PAP. Condición: New. New Book. Shipped from UK. Established seller since 2000. Nº de ref. del artículo: IB-9781264257355
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Paperback. Condición: New. An up-to-date guide to creating your own fun and useful Raspberry PiT programs This fully updated guide shows how to create inventive programs and fun games on your powerful Raspberry Pi-with no programming experience required. Programming the Raspberry PiT: Getting Started with Python, Third Edition addresses physical changes and new setup procedures as well as OS updates to the current version 4. You will discover how to configure hardware and software, write Python scripts, create user-friendly GUIs, and control external electronics. Step-by-step projects include a digital clock prototype and a fully functioning Raspberry Pi robot.Configure your Raspberry Pi and explore its featuresStart writing and debugging Python programsUse strings, lists, functions, and dictionariesWork with modules, classes, and methodsApply object-oriented development methodsCreate user-friendly games using PygameBuild intuitive user interfaces with guizeroInterface with hardware using the gpiozero libraryAttach external electronics through the GPIO portAdd powerful Web features to your projects. Nº de ref. del artículo: LU-9781264257355
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