Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 39. Chapters: Blender, Gnuplot, MakeHuman, 3DSlicer, Quake Army Knife, JMonkey Engine, Art of Illusion, OGRE, GIMIAS, Seamless3d, Panda3D, Irrlicht Engine, VTK, Visualization Library, Python-Ogre, Ultimate 3D, GtkRadiant, Voreen, LuxRender, ILNumerics.Net, Wings 3D, O3D, Soya3D, YafaRay, Zmodeler, MeshLab, Picogen, VSXu, OpenVRML, OpenFX, Toxiclibs, Breve, Ambivu 3D Workstation, K-3D, Pixie, Away3D, AutoQ3D Community, Ardor3D, Freestyle, Misfit Model 3d, Sculptris, Aqsis, QuteMol, Geist3D, WilmaScope, JrMan, TopMod, Luxinia, Avimator, PixelLight, Sunflow, PCL. Excerpt: Blender is a Free and open-source 3D computer graphics software product used for creating animated films, visual effects, interactive 3D applications or video games. Blender's features include 3D modeling, UV unwrapping, texturing, rigging and skinning, fluid and smoke simulation, particle simulation, animating, rendering, video editing and compositing. Blender 2.4 screenshotBlender was developed as an in-house application by the Dutch animation studio NeoGeo and Not a Number Technologies (NaN). It was primarily authored by Ton Roosendaal, who had previously written a ray tracer called Traces for Amiga in 1989. The name "Blender" was inspired by a song by Yello, from the album Baby. Roosendaal founded NaN in June 1998 to further develop and distribute the program. The program was initially distributed as shareware until NaN went bankrupt in 2002. The creditors agreed to release Blender under the terms of the GNU General Public License, for a one-time payment of €100,000 (US$100,670 at the time). On July 18, 2002, a Blender funding campaign was started by Roosendaal in order to collect donations and on September 7, 2002 it was announced that enough funds had been collected and that the Blender source code would be released. Today, Blender is free, open-source softwa...
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