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9781138583207: Introduction to Computer Graphics: A Practical Learning Approach

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Sinopsis

Teach Your Students How to Create a Graphics Application Introduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and theory using the EnvyMyCar (NVMC) framework as a consistent example throughout the text. They use the WebGL graphics API to develop NVMC, a simple, interactive car racing game. Each chapter focuses on a particular computer graphics aspect, such as 3D modeling and lighting. The authors help students understand how to handle 3D geometric transformations, texturing, complex lighting effects, and more. This practical approach leads students to draw the elements and effects needed to ultimately create a visually pleasing car racing game. The code is available at www.envymycarbook.com Puts computer graphics theory into practice by developing an interactive video game Enables students to experiment with the concepts in a practical setting Uses WebGL for code examples Requires knowledge of general programming and basic notions of HTML and JavaScript Provides the software and other materials on the book’s website Software development does not require installation of IDEs or libraries, only a text editor.

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  • EditorialChapman and Hall/CRC
  • Año de publicación2023
  • ISBN 10 1138583200
  • ISBN 13 9781138583207
  • EncuadernaciónTapa dura
  • IdiomaInglés
  • Número de edición1
  • Número de páginas422
  • Contacto del fabricanteno disponible

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Otras ediciones populares con el mismo título

9781439852798: Introduction to Computer Graphics: A Practical Learning Approach (Chapman & Hall/CRC Computer Graphics, Geometric Modeling, and Animation)

Edición Destacada

ISBN 10:  1439852790 ISBN 13:  9781439852798
Editorial: Chapman and Hall/CRC, 2014
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