In a rapidly growing market dominated by information-hungry C programmers, this book promises to become the standard source on graphics programming. Adams provides crisply written how-to's for creating 3D graphics used in real-world applications, as well as numerous illustrations and a complete library of ready-to-use source code.
"Sinopsis" puede pertenecer a otra edición de este libro.
In a rapidly growing market dominated by information-hungry C programmers, this book promises to become the standard source on graphics programming. Adams provides crisply written how-to's for creating 3D graphics used in real-world applications, as well as numerous illustrations and a complete library of ready-to-use source code.
"Sobre este título" puede pertenecer a otra edición de este libro.
Librería: HPB-Emerald, Dallas, TX, Estados Unidos de America
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Librería: SHIMEDIA, Brooklyn, NY, Estados Unidos de America
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