1.1. What This Book is About This book is a study of • subrecursive programming systems, • efficiency/program-size trade-offs between such systems, and • how these systems can serve as tools in complexity theory. Section 1.1 states our basic themes, and Sections 1.2 and 1.3 give a general outline of the book. Our first task is to explain what subrecursive programming systems are and why they are of interest. 1.1.1. Subrecursive Programming Systems A subrecursive programming system is, roughly, a programming language for which the result of running any given program on any given input can be completely determined algorithmically. Typical examples are: 1. the Meyer-Ritchie LOOP language [MR67,DW83], a restricted assem bly language with bounded loops as the only allowed deviation from straight-line programming; 2. multi-tape 'lUring Machines each explicitly clocked to halt within a time bound given by some polynomial in the length ofthe input (see [BH79,HB79]); 3. the set of seemingly unrestricted programs for which one can prove 1 termination on all inputs (see [Kre51,Kre58,Ros84]); and 4. finite state and pushdown automata from formal language theory (see [HU79]). lOr, more precisely, the collection of programs, p, ofsome particular general-purpose programming language (e.g., Lisp or Modula-2) for which there is a proof in some par ticular formal system (e.g., Peano Arithmetic) that p halts on all inputs.
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1.1. What This Book is About This book is a study of · subrecursive programming systems, · efficiency/program-size trade-offs between such systems, and · how these systems can serve as tools in complexity theory. Section 1.1 states our basic themes, and Sections 1.2 and 1.3 give a general outline of the book. Our first task is to explain what subrecursive programming systems are and why they are of interest. 1.1.1. Subrecursive Programming Systems A subrecursive programming system is, roughly, a programming language for which the result of running any given program on any given input can be completely determined algorithmically. Typical examples are: 1. the Meyer-Ritchie LOOP language [MR67,DW83], a restricted assem bly language with bounded loops as the only allowed deviation from straight-line programming; 2. multi-tape 'lUring Machines each explicitly clocked to halt within a time bound given by some polynomial in the length ofthe input (see [BH79,HB79]); 3. the set of seemingly unrestricted programs for which one can prove 1 termination on all inputs (see [Kre51,Kre58,Ros84]); and 4. finite state and pushdown automata from formal language theory (see [HU79]). lOr, more precisely, the collection of programs, p, ofsome particular general-purpose programming language (e.g., Lisp or Modula-2) for which there is a proof in some par ticular formal system (e.g., Peano Arithmetic) that p halts on all inputs.
This text develops the theory of subrecursive programming systems and applies it to the more general theory of structural complexity theory. Its first goal is to establish relative program succinctness between systems, improving and subsuming most prior results in this area and introducing several forms of the phenomena. Its second goal is to illustrate the applicability of these tools in the context of structural complexity theory. This book is suitable for researchers aquainted with the theory of computation and comfortable with mathematical proofs. It can also be used by computer science and mathematics advanced undergraduates and graduates.
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Gebunden. Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. 1 Introduction.- 1.1 What This Book is About.- 1.1.1 Subrecursive Programming Systems.- 1.1.2 Relative Succinctness Trade-offs.- 1.1.3 The Toolkit.- 1.2 Outline of Part I. A Subrecursion Programming Systems Toolkit.- 1.3 Outline of Part II. Program Succinct. Nº de ref. del artículo: 5975490
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Buch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - 1.1. What This Book is About This book is a study of subrecursive programming systems, efficiency/program-size trade-offs between such systems, and how these systems can serve as tools in complexity theory. Section 1.1 states our basic themes, and Sections 1.2 and 1.3 give a general outline of the book. Our first task is to explain what subrecursive programming systems are and why they are of interest. 1.1.1. Subrecursive Programming Systems A subrecursive programming system is, roughly, a programming language for which the result of running any given program on any given input can be completely determined algorithmically. Typical examples are: 1. the Meyer-Ritchie LOOP language [MR67,DW83], a restricted assem bly language with bounded loops as the only allowed deviation from straight-line programming; 2. multi-tape 'lUring Machines each explicitly clocked to halt within a time bound given by some polynomial in the length ofthe input (see [BH79,HB79]); 3. the set of seemingly unrestricted programs for which one can prove 1 termination on all inputs (see [Kre51,Kre58,Ros84]); and 4. finite state and pushdown automata from formal language theory (see [HU79]). lOr, more precisely, the collection of programs, p, ofsome particular general-purpose programming language (e.g., Lisp or Modula-2) for which there is a proof in some par ticular formal system (e.g., Peano Arithmetic) that p halts on all inputs. Nº de ref. del artículo: 9780817637675
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Buch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -1.1. What This Book is About This book is a study of ¿ subrecursive programming systems, ¿ efficiency/program-size trade-offs between such systems, and ¿ how these systems can serve as tools in complexity theory. Section 1.1 states our basic themes, and Sections 1.2 and 1.3 give a general outline of the book. Our first task is to explain what subrecursive programming systems are and why they are of interest. 1.1.1. Subrecursive Programming Systems A subrecursive programming system is, roughly, a programming language for which the result of running any given program on any given input can be completely determined algorithmically. Typical examples are: 1. the Meyer-Ritchie LOOP language [MR67,DW83], a restricted assem bly language with bounded loops as the only allowed deviation from straight-line programming; 2. multi-tape 'lUring Machines each explicitly clocked to halt within a time bound given by some polynomial in the length ofthe input (see [BH79,HB79]); 3. the set of seemingly unrestricted programs for which one can prove 1 termination on all inputs (see [Kre51,Kre58,Ros84]); and 4. finite state and pushdown automata from formal language theory (see [HU79]). lOr, more precisely, the collection of programs, p, ofsome particular general-purpose programming language (e.g., Lisp or Modula-2) for which there is a proof in some par ticular formal system (e.g., Peano Arithmetic) that p halts on all inputs.Springer Basel AG in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 264 pp. Englisch. Nº de ref. del artículo: 9780817637675
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