This book presents theories and techniques for perception of textures by computer. Texture is a homogeneous visual pattern that we perceive in surfaces of objects such as textiles, tree barks or stones. Texture analysis is one of the first important steps in computer vision since texture provides important cues to recognize real-world objects. A major part of the book is devoted to two-dimensional analysis of texture patterns by extracting statistical and structural features. It also deals with the shape-from-texture problem which addresses recovery of the three-dimensional surface shapes based on the geometry of projection of the surface texture to the image plane. Perception is still largely mysterious. Realizing a computer vision system that can work in the real world requires more research and ex periment. Capability of textural perception is a key component. We hope this book will contribute to the advancement of computer vision toward robust, useful systems. vVe would like to express our appreciation to Professor Takeo Kanade at Carnegie Mellon University for his encouragement and help in writing this book; to the members of Computer Vision Section at Electrotechni cal Laboratory for providing an excellent research environment; and to Carl W. Harris at Kluwer Academic Publishers for his help in preparing the manuscript.
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This book presents theories and techniques for perception of textures by computer. Texture is a homogeneous visual pattern that we perceive in surfaces of objects such as textiles, tree barks or stones. Texture analysis is one of the first important steps in computer vision since texture provides important cues to recognize real-world objects. A major part of the book is devoted to two-dimensional analysis of texture patterns by extracting statistical and structural features. It also deals with the shape-from-texture problem which addresses recovery of the three-dimensional surface shapes based on the geometry of projection of the surface texture to the image plane. Perception is still largely mysterious. Realizing a computer vision system that can work in the real world requires more research and ex periment. Capability of textural perception is a key component. We hope this book will contribute to the advancement of computer vision toward robust, useful systems. vVe would like to express our appreciation to Professor Takeo Kanade at Carnegie Mellon University for his encouragement and help in writing this book; to the members of Computer Vision Section at Electrotechni cal Laboratory for providing an excellent research environment; and to Carl W. Harris at Kluwer Academic Publishers for his help in preparing the manuscript.
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Librería: Ammareal, Morangis, Francia
Hardcover. Condición: Très bon. Ancien livre de bibliothèque. Légères traces d'usure sur la couverture. Salissures sur la tranche. Couverture différente. Edition 1990. Ammareal reverse jusqu'à 15% du prix net de cet article à des organisations caritatives. ENGLISH DESCRIPTION Book Condition: Used, Very good. Former library book. Slight signs of wear on the cover. Stains on the edge. Different cover. Edition 1990. Ammareal gives back up to 15% of this item's net price to charity organizations. Nº de ref. del artículo: E-573-940
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Librería: Ammareal, Morangis, Francia
Hardcover. Condición: Très bon. Ancien livre de bibliothèque. Légères traces d'usure sur la couverture. Edition 1990. Ammareal reverse jusqu'à 15% du prix net de cet article à des organisations caritatives. ENGLISH DESCRIPTION Book Condition: Used, Very good. Former library book. Slight signs of wear on the cover. Edition 1990. Ammareal gives back up to 15% of this item's net price to charity organizations. Nº de ref. del artículo: D-874-339
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Librería: Buchpark, Trebbin, Alemania
Condición: Sehr gut. Zustand: Sehr gut | Sprache: Englisch | Produktart: Bücher | This book presents theories and techniques for perception of textures by computer. Texture is a homogeneous visual pattern that we perceive in surfaces of objects such as textiles, tree barks or stones. Texture analysis is one of the first important steps in computer vision since texture provides important cues to recognize real-world objects. A major part of the book is devoted to two-dimensional analysis of texture patterns by extracting statistical and structural features. It also deals with the shape-from-texture problem which addresses recovery of the three-dimensional surface shapes based on the geometry of projection of the surface texture to the image plane. Perception is still largely mysterious. Realizing a computer vision system that can work in the real world requires more research and ex periment. Capability of textural perception is a key component. We hope this book will contribute to the advancement of computer vision toward robust, useful systems. vVe would like to express our appreciation to Professor Takeo Kanade at Carnegie Mellon University for his encouragement and help in writing this book; to the members of Computer Vision Section at Electrotechni cal Laboratory for providing an excellent research environment; and to Carl W. Harris at Kluwer Academic Publishers for his help in preparing the manuscript. Nº de ref. del artículo: 1620187/202
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Buch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book presents theories and techniques for perception of textures by computer. Texture is a homogeneous visual pattern that we perceive in surfaces of objects such as textiles, tree barks or stones. Texture analysis is one of the first important steps in computer vision since texture provides important cues to recognize real-world objects. A major part of the book is devoted to two-dimensional analysis of texture patterns by extracting statistical and structural features. It also deals with the shape-from-texture problem which addresses recovery of the three-dimensional surface shapes based on the geometry of projection of the surface texture to the image plane. Perception is still largely mysterious. Realizing a computer vision system that can work in the real world requires more research and ex periment. Capability of textural perception is a key component. We hope this book will contribute to the advancement of computer vision toward robust, useful systems. vVe would like to express our appreciation to Professor Takeo Kanade at Carnegie Mellon University for his encouragement and help in writing this book; to the members of Computer Vision Section at Electrotechni cal Laboratory for providing an excellent research environment; and to Carl W. Harris at Kluwer Academic Publishers for his help in preparing the manuscript. 190 pp. Englisch. Nº de ref. del artículo: 9780792391142
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Librería: moluna, Greven, Alemania
Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. This book presents theories and techniques for perception of textures by computer. Texture is a homogeneous visual pattern that we perceive in surfaces of objects such as textiles, tree barks or stones. Texture analysis is one of the first important steps i. Nº de ref. del artículo: 5971273
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Librería: Books Puddle, New York, NY, Estados Unidos de America
Condición: New. pp. 192. Nº de ref. del artículo: 262572014
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Librería: Majestic Books, Hounslow, Reino Unido
Condición: New. Print on Demand pp. 192 52:B&W 6.14 x 9.21in or 234 x 156mm (Royal 8vo) Case Laminate on White w/Gloss Lam. Nº de ref. del artículo: 5275953
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Librería: preigu, Osnabrück, Alemania
Buch. Condición: Neu. Computer Analysis of Visual Textures | Fumiaki Tomita (u. a.) | Buch | xii | Englisch | 1990 | Springer | EAN 9780792391142 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu Print on Demand. Nº de ref. del artículo: 102461737
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