Flash MX ActionScript: The Designer's Edge - Tapa blanda

Hamlin, J.Scott; Hall, Jennifer S.

 
9780782141214: Flash MX ActionScript: The Designer's Edge

Sinopsis

Macromedia's Flash is the best-selling tool for creating multimedia Web content. Flash ActionScript is Flash's enormously powerful embedded language that enables users to add dynamic interactivity to their Flash creations. This unique book provides readers with a clear and detailed understanding of how ActionScript works and how they can use ActionScript to dramatically enhance their web pages. Its full-colour design and highly visual approach is ideally suited for web designers.

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Acerca del autor

J. Scott Hamlin is author and co--author of several books, including Flash 5 Magic: with ActionScript, Flash 4 Magic, and Photoshop Web Techniques. His clients include Nabisco, Proctor & Gamble, Sun, Nokia, and Nickelodeon.Jennifer S. Hall is an experienced multimedia programmer and contributor to Flash 5 Magic: with ActionScript. Her clients include Disney, Holt, and the Austin Children's Museum.

De la contraportada

Get the Edge on Flash ActionScript from the Designer s Perspective
As a professional web designer you want to use ActionScript to add interactivity to your Flash creations. But previous books on ActionScript have assumed you have a programming background, leaving out key details in order to cover a lot of ground. In the process many designers and other professionals new to programming have been left behind.

Flash MX ActionScript: The Designer s Edge fills these gaps, using a consistently visual approach that emphasizes conceptual illustrations and color charts. These are complemented by interactive tutorials on the book s companion website. Best-selling author J. Scott Hamlin and multimedia instructor Jennifer S. Hall make everything from fundamentals to high-end techniques accessible by truly teaching you how ActionScript works, not just presenting code.

Key topics you ll learn about include:

  • The Flash MX interface to ActionScript
  • Programming mouse interactivity
  • Writing and reusing ActionScript
  • Coding core animation techniques
  • Working with text fields
  • Doing the math: Creating curving paths with trig functions
  • Handling object collisions and other gaming techniques
  • ActionScript drawing techniques
  • Encapsulating reusable code with ActionScript components
  • Debugging and troubleshooting your ActionScript

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