Duke Nukem is the third in a series of Duke Nukem combat games. This book includes complete instructions, tips and design secrets for using the level editing tools provided on the companion CD. It shows users what makes a good level design, from structure to the placement of enemies. In addition, the CD includes an exclusive, proprietary conversion utility that lets players convert all their DOOM and Heretic levels into Duke Nukem levels, thus adding more than 10,000 online levels to the players of Duke Nukem 3D.
"Sinopsis" puede pertenecer a otra edición de este libro.
Read this book when you're ready to build your own levels. Yes, it tells you how to use all the tools and effects , but more importantly, it shows you what makes a game level a grabber. Alongside the technical details are discussions of the artistic and strategic elements that hook players into your designs and glue them to their control pads. Pay attention to the tips from the retail game designers, Richard Bailey Gray (The Levelord) and Allen H. Blum III. The 50 additional Duke Nukem 3D levels, editing tools and sample art on the enclosed CD are mighty handy, too.
"Sobre este título" puede pertenecer a otra edición de este libro.
Descripción Sybex Inc, 1996. Paperback. Estado de conservación: New. Never used!. Nº de ref. de la librería P110782118690