Book by Griffith Arthur
"Sinopsis" puede pertenecer a otra edición de este libro.
Designed for beginning to advanced C and C++ programmers, this tutorial teaches readers the details of building GUI interfaces for desktop applications that will run in the KDE desktop environment. Because KDE is built on the legacy X-window graphics APIs, as well as the widgets of the widely distributed KDE Toolkit, readers must master a complex programming architecture, as well as the intricacies of standard GUI elements such as windows, events, toolbars and menus. Expert author Arthur Griffith untangles this web of relationships and shows readers how to build compelling GUIs for Linux workstations and other desktops.
If KDE 2/Qt can do it, you can do it too ... Packed with lucid explanations, real-world examples, and a complete widget reference, this authoritative guide gives you all the tools you need to master the complex programming architecture of the K Desktop Environment and the Qt toolkit. From widget and window basics to advanced topics such as drag-and-drop objects and inter-process communications, Linux(r) programming expert Arthur Griffith shows you step by step how to build dialogs, events, toolbars, and other interface elements that will bring your applications to life on the Linux desktop. Inside, you'll find complete coverage of KDE 2/Qt programming
* Understand in detail how KDE 2, Qt, and the X Window System fit together
* Discover the programming tips and tricks that will turn you into a widget master
* Make the most of basic GUI building blocks, from windows to scroll bars
* Manipulate shapes, colors, and more to customize the look and feel of your GUI
* Discover how KDE 2 programming differs from GNOME and Windows(r) programming, line by line
* Find quick reference information on widgets, methods, calls, types, and more
Bonus CD-ROM
* All examples from the book
* KDE 2/Qt core files and libraries
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