[Black & White version]
Learn to develop your own games for the biggest selling home computer of all time: the Commodore 64.
Using modern tools, this introductory book guides you through all the elements required to make two mini games: a space shooter and a platformer, and run them on an emulator or real C64 hardware.
Whether you're a retro enthusiast after a nostalgia fix, or a newcomer hoping to break into the games industry, this will unleash your creativity!
Learn about:
Downloads and discussion forum available at www.retrogamedev.com.
"Sinopsis" puede pertenecer a otra edición de este libro.
Derek Morris is a game developer with two decades of industry experience. He has a masters degree in computer graphics and has held engine and graphics programming positions at Codemasters, NaturalMotion, Sega, and WayForward Technologies.
"Sobre este título" puede pertenecer a otra edición de este libro.
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Destinos, gastos y plazos de envíoLibrería: Buchpark, Trebbin, Alemania
Condición: Gut. Zustand: Gut | Seiten: 132 | Sprache: Englisch | Produktart: Bücher. Nº de ref. del artículo: 35200426/3
Cantidad disponible: 1 disponibles
Librería: Zoom Books Company, Lynden, WA, Estados Unidos de America
Condición: good. Book is in good condition and may include underlining highlighting and minimal wear. The book can also include "From the library of" labels. May not contain miscellaneous items toys, dvds, etc. . We offer 100% money back guarantee and 24 7 customer service. Nº de ref. del artículo: ZBV.0692980652.G
Cantidad disponible: 1 disponibles