ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques (Adobe Developer Library)

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9780596528461: ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques (Adobe Developer Library)
From the Publisher:

Now that ActionScript is reengineered from top to bottom as a true object-oriented programming (OOP) language, reusable design patterns are an ideal way to solve common problems in Flash and Flex applications. If you're an experienced Flash or Flex developer ready to tackle sophisticated programming techniques with ActionScript 3.0, this hands-on introduction to design patterns is the book you need.

ActionScript 3.0 Design Patterns takes you step by step through the process, first by explaining how design patterns provide a clear road map for structuring code that actually makes OOP languages easier to learn and use. You then learn about various types of design patterns and construct small abstract examples before trying your hand at building full-fledged working applications outlined in the book. Topics in ActionScript 3.0 Design Patterns include:

  • Key features of ActionScript 3.0 and why it became an OOP language
  • OOP characteristics, such as classes, abstraction, inheritance, and polymorphism
  • The benefits of using design patterns
  • Creational patterns, including Factory and Singleton patterns
  • Structural patterns, including Decorator, Adapter, and Composite patterns
  • Behavioral patterns, including Command, Observer, Strategy, and State patterns
  • Multiple design patterns, including Model-View-Controller and Symmetric Proxy designs
During the course of the book, you'll work with examples of increasing complexity, such as an e-business application with service options that users can select, an interface for selecting a class of products and individual products in each class, an action game application, a video record and playback application, and many more. Whether you're coming to Flash and Flex from Java or C++, or have experience with ActionScript 2.0, ActionScript 3.0 Design Patterns will have you constructing truly elegant solutions for your Flash and Flex applications in no time.

About the Author:

Dr. William Sanders is a Professor of Interactive Information Technology at the University of Hartford. He teaches courses in Flash, ActionScript, Flash Media Server, PHP, C#, SQL, and XHTML among other Internet languages. He has published 44 computer and computer-related books, written software ranging from Basic to Flash Media Server ActionScript and served as a consultant for different computer software companies.

Dr. Chadima Cumaranatunge is an Assistant Professor of Interactive Information Technology at the University of Hartford. He teaches an introduction to the IIT major, covering Flash and some ActionScript, a gaming course using Flash and ActionScript as well as educational technology courses in the Education, Nursing, and Health Professions College. Recently he received a grant to teach an experimental course in robotics.

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William Sanders; Chandima Cumaranatunge
Editorial: Adobe Developer Library
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Descripción Adobe Developer Library, 2007. Estado de conservación: New. Brand New, Unread Copy in Perfect Condition. A+ Customer Service! Summary: 1. Object-Oriented Programming, Design Patterns, and ActionScript 3.0 2. Factory Method Pattern 3. Singleton Pattern 4. Decorator Pattern 5. Adapter Pattern 6. Composite Pattern 7. Command Pattern 8. Observer Pattern 9. Template Method Pattern 10. State Pattern 11. Strategy Pattern 12. Model-View-Controller Pattern 13. Symmetric Proxy Pattern. Nº de ref. de la librería ABE_book_new_0596528469

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Descripción O Reilly Media, Inc, USA, United States, 2007. Paperback. Estado de conservación: New. 231 x 178 mm. Language: English . Brand New Book. Now that ActionScript is reengineered from top to bottom as a true object-oriented programming (OOP) language, reusable design patterns are an ideal way to solve common problems in Flash and Flex applications. If you re an experienced Flash or Flex developer ready to tackle sophisticated programming techniques with ActionScript 3.0, this hands-on introduction to design patterns is the book you need.ActionScript 3.0 Design Patterns takes you step by step through the process, first by explaining how design patterns provide a clear road map for structuring code that actually makes OOP languages easier to learn and use. You then learn about various types of design patterns and construct small abstract examples before trying your hand at building full-fledged working applications outlined in the book. Topics in ActionScript 3.0 Design Patterns include: Key features of ActionScript 3.0 and why it became an OOP languageOOP characteristics, such as classes, abstraction, inheritance, and polymorphismThe benefits of using design patternsCreational patterns, including Factory and Singleton patternsStructural patterns, including Decorator, Adapter, and Composite patternsBehavioral patterns, including Command, Observer, Strategy, and State patternsMultiple design patterns, including Model-View-Controller and Symmetric Proxy designsDuring the course of the book, you ll work with examples of increasing complexity, such as an e-business application with service options that users can select, an interface for selecting a class of products and individual products in each class, an action game application, a video record and playback application, and many more. Whether you re coming to Flash and Flex from Java or C++, or have experience with ActionScript 2.0, ActionScript 3.0 Design Patterns will have you constructing truly elegant solutions for your Flash and Flex applications in no time. Nº de ref. de la librería AAH9780596528461

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Descripción O Reilly Media, Inc, USA, United States, 2007. Paperback. Estado de conservación: New. 231 x 178 mm. Language: English . Brand New Book. Now that ActionScript is reengineered from top to bottom as a true object-oriented programming (OOP) language, reusable design patterns are an ideal way to solve common problems in Flash and Flex applications. If you re an experienced Flash or Flex developer ready to tackle sophisticated programming techniques with ActionScript 3.0, this hands-on introduction to design patterns is the book you need.ActionScript 3.0 Design Patterns takes you step by step through the process, first by explaining how design patterns provide a clear road map for structuring code that actually makes OOP languages easier to learn and use. You then learn about various types of design patterns and construct small abstract examples before trying your hand at building full-fledged working applications outlined in the book. Topics in ActionScript 3.0 Design Patterns include: Key features of ActionScript 3.0 and why it became an OOP languageOOP characteristics, such as classes, abstraction, inheritance, and polymorphismThe benefits of using design patternsCreational patterns, including Factory and Singleton patternsStructural patterns, including Decorator, Adapter, and Composite patternsBehavioral patterns, including Command, Observer, Strategy, and State patternsMultiple design patterns, including Model-View-Controller and Symmetric Proxy designsDuring the course of the book, you ll work with examples of increasing complexity, such as an e-business application with service options that users can select, an interface for selecting a class of products and individual products in each class, an action game application, a video record and playback application, and many more. Whether you re coming to Flash and Flex from Java or C++, or have experience with ActionScript 2.0, ActionScript 3.0 Design Patterns will have you constructing truly elegant solutions for your Flash and Flex applications in no time. Nº de ref. de la librería AAH9780596528461

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Descripción 2007. Paperback. Estado de conservación: New. 181mm x 25mm x 232mm. Paperback. Now that ActionScript is reengineered from top to bottom as a true object-oriented programming (OOP) language, reusable design patterns are an ideal way to solve common problems in Flash a.Shipping may be from multiple locations in the US or from the UK, depending on stock availability. 509 pages. 0.757. Nº de ref. de la librería 9780596528461

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