"The Geometry of Computer Graphics" discusses the complex question of how one commands a computer to make pictures. fundamental concepts needed for two and three dimensional computer graphics, including matrices, vector spaces, transformations, and homogeneous coordinates are presented. various languages in which these concepts are communicated, such as programming languages and page description languages are also included. Students are given many different ways to describe pictures mathematically. This book should be of interest to students of computer geometry, computer graphics and projective geometry, and graphics programmers.
"Sinopsis" puede pertenecer a otra edición de este libro.
"The Geometry of Computer Graphics" discusses the complex question of how one commands a computer to make pictures. fundamental concepts needed for two and three dimensional computer graphics, including matrices, vector spaces, transformations, and homogeneous coordinates are presented. various languages in which these concepts are communicated, such as programming languages and page description languages are also included. Students are given many different ways to describe pictures mathematically. This book should be of interest to students of computer geometry, computer graphics and projective geometry, and graphics programmers.
"Sobre este título" puede pertenecer a otra edición de este libro.
EUR 14,90 gastos de envío desde Alemania a España
Destinos, gastos y plazos de envíoLibrería: Buchpark, Trebbin, Alemania
Condición: Sehr gut. Zustand: Sehr gut | Seiten: 464 | Sprache: Englisch | Produktart: Bücher. Nº de ref. del artículo: 39093564/2
Cantidad disponible: 1 disponibles
Librería: Better World Books, Mishawaka, IN, Estados Unidos de America
Condición: Good. Used book that is in clean, average condition without any missing pages. Nº de ref. del artículo: 2372773-75
Cantidad disponible: 1 disponibles