Revised to include programs which have been upgraded to C++, this introduction to the programming of computer graphics emphasizes graphical representations for three-dimensional objects. It describes Bresenham algorithms for lines and circles, fractals and a hidden surface algorithm.
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Revised to include programs which have been upgraded to C++, this introduction to the programming of computer graphics emphasizes graphical representations for three-dimensional objects. It describes Bresenham algorithms for lines and circles, fractals and a hidden surface algorithm.
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Paperback. Condición: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less 1.01. Nº de ref. del artículo: G0471931284I4N00
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