Force and Touch Feedback for Virtual Reality

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9780471021414: Force and Touch Feedback for Virtual Reality

A comprehensive treatment of force feedback—the hottest area of research in virtual reality

Can interactivity in virtual reality (VR) extend to include our sense of touch?

Could weight, temperature, and texture combine to bring simulated objects to life? Describing cutting-edge technology that will influence the way we interact with computers for years to come, this pioneering book answers yes: not only is it possible, but devices capable of providing force and tactile sensory feedback already exist.

Force and Touch Feedback for Virtual Reality is the first comprehensive source of information on the design, modeling, and applications of force and tactile interfaces for VR. It is a must have for scientists, engineers, psychologists, and developers involved in VR, and for anyone who would like to gain a deeper understanding of this exciting and fast-growing field.

Complete with hundreds of tables, figures, and color illustrations, Force and Touch Feedback for Virtual Reality offers

  • Basic information on human tactile sensing and control and feedback actuator technology
  • A worldwide survey of force and tactile interface devices, from the simple joystick to full-body instrumented suits based on human factor tests
  • Step-by-step instructions for realistic physical modeling of virtual object characteristics such as weight, surface smoothness, compliance, and temperature
  • A unified treatment of the benefits of the new haptic interface technology for simulation and training based on human factor tests
  • A detailed analysis of optimum control requirements for force and tactile feedback devices
  • A review of emerging applications in areas ranging from surgical training and entertainment to telerobotics and the military

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From the Publisher:

Virtual Reality (VR) enables us to navigate through computer- controlled worlds, grasping and manipulating objects along the way. With force/tactile feedback, interactivity in VR will extend to include our sense of touch, so that we can feel weight, texture, and temperature in virtual worlds. This is the first book to present a unified treatment of this hot topic, incorporating the latest research results. It also covers other technical aspects of VR, including mathematical modeling, detailed integration issues, and human factors.

About the Author:

GRIGORE C. BURDEA is Associate Professor of Electrical and Computer Engineering at Rutgers—the State University of New Jersey. He is recognized worldwide for his research in force feedback for virtual reality and is a coauthor of Virtual Reality Technology, also available from Wiley.

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Burdea, Grigore C.
Editorial: Wiley-Interscience (1996)
ISBN 10: 0471021415 ISBN 13: 9780471021414
Nuevos Tapa dura Cantidad: 2
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Murray Media
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Descripción Wiley-Interscience, 1996. Hardcover. Estado de conservación: New. Nº de ref. de la librería P110471021415

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Burdea, Grigore C.
Editorial: Wiley-Interscience
ISBN 10: 0471021415 ISBN 13: 9780471021414
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Descripción Wiley-Interscience. Hardcover. Estado de conservación: New. 0471021415 New Condition. Nº de ref. de la librería NEW6.3094121

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Grigore C. Burdea
Editorial: Wiley-Interscience (1996)
ISBN 10: 0471021415 ISBN 13: 9780471021414
Nuevos Tapa dura Primera edición Cantidad: 1
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Irish Booksellers
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Descripción Wiley-Interscience, 1996. Hardcover. Estado de conservación: New. book. Nº de ref. de la librería 0471021415

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Grigore C. Burdea
Editorial: Wiley-Interscience (1996)
ISBN 10: 0471021415 ISBN 13: 9780471021414
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Ergodebooks
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Descripción Wiley-Interscience, 1996. Hardcover. Estado de conservación: New. 1. Nº de ref. de la librería DADAX0471021415

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