Tabletop Game Design for Video Game Designers

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9780415627016: Tabletop Game Design for Video Game Designers

Learn the mechanics that take your game from an idea to a playable product.

Do you aspire to be a game designer but aren’t sure where to begin? Tabletop Game Design for Video Game Designers guides you through your initial attempts to design game mechanics. It goes beyond simple description and definition to explore in detail the issues that designers grapple with for every game they create.

Learning to design tabletop games builds a solid foundation for game designers and provides methods that can be applied towards creating paper prototypes of computer-targeted games. Presented in a step-by-step format, Tabletop Game Design for Video Game Designers helps the reader understand how the game design skills that are acquired through creating tabletop games can be used when designing video games. Fully playable games accompany every topic so you can truly understand and experience each component that goes into game creation.

Tabletop Game Design for Video Game Designers includes:

  • Simple, highly focused games that can be played, analyzed, improved, and/or modified in conjunction with a particular topic in the book.
  • Integrated game design exercises, chapter learning objectives, and in-text sidebars to provide further examples to apply directly to your game creation process.
  • A companion website (www.funmines.com) which includes: "print & play" tabletop games, links to online games, game design resources, and articles about designing and developing games.

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About the Author:

Ethan Ham has eleven years’ experience in the computer game & media industry as a game designer, programmer, and producer. He has helped develop games that have garnered numerous awards including E3 Game Critic "Best Simulation Game," the Academic of Interactive Arts & Sciences "Best Massively Multiplayer Game," and Game Industry News "Online Game of the Year." In addition to his ongoing work developing and writing about games, Ethan is an Associate Professor and Chairperson of the Department of Interactive Media at Bradley University in Peoria, Illinois.

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Ethan Ham
Editorial: Taylor and Francis 2015-08-24, New York (2015)
ISBN 10: 041562701X ISBN 13: 9780415627016
Nuevos paperback Cantidad: 5
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Descripción Taylor and Francis 2015-08-24, New York, 2015. paperback. Estado de conservación: New. Nº de ref. de la librería 9780415627016

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Ham, Ethan
ISBN 10: 041562701X ISBN 13: 9780415627016
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Descripción Estado de conservación: New. Publisher/Verlag: Taylor & Francis | In Tabletop Game Design for Video Game Designers experienced game designer Ethan Ham presents game mechanic design in a step-by-step format that takes the reader from thinking about games to actually making them. The book reaches beyond simple description and definition to explore in detail the issues that designers grapple with for every game they create. Fully playable games and exercises are included and accompany every topic so the reader truly understands and experiences the subject matter. | Format: Paperback | Language/Sprache: english | 745 gr | 236x192x15 mm | 344 pp. Nº de ref. de la librería K9780415627016

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Descripción Estado de conservación: New. Nº de ref. de la librería 19507731-n

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Descripción Estado de conservación: New. Estado de la sobrecubierta: New. Shipped promptly and delivered within 3 to 5 working days. For PO BOX, APO, FPO and Puerto Rico addresses delivery done in 20 to 25 working days. Serving customers since 2006. Thousand of satisfied customers!. Nº de ref. de la librería REG_9780415627016_T&F1012_40

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Editorial: Taylor Francis Ltd, United Kingdom (2015)
ISBN 10: 041562701X ISBN 13: 9780415627016
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Descripción Taylor Francis Ltd, United Kingdom, 2015. Paperback. Estado de conservación: New. 1st ed.. Language: English . Brand New Book. Learn the mechanics that take your game from an idea to a playable product. Do you aspire to be a game designer but aren t sure where to begin? Tabletop Game Design for Video Game Designers guides you through your initial attempts to design game mechanics. It goes beyond simple description and definition to explore in detail the issues that designers grapple with for every game they create. Learning to design tabletop games builds a solid foundation for game designers and provides methods that can be applied towards creating paper prototypes of computer-targeted games. Presented in a step-by-step format, Tabletop Game Design for Video Game Designers helps the reader understand how the game design skills that are acquired through creating tabletop games can be used when designing video games. Fully playable games accompany every topic so you can truly understand and experience each component that goes into game creation. Tabletop Game Design for Video Game Designers includes: * Simple, highly focused games that can be played, analyzed, improved, and/or modified in conjunction with a particular topic in the book.* Integrated game design exercises, chapter learning objectives, and in-text sidebars to provide further examples to apply directly to your game creation process. * A companion website ( which includes: print play tabletop games, links to online games, game design resources, and articles about designing and developing games. Nº de ref. de la librería AAU9780415627016

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Ethan Ham
Editorial: Taylor Francis Ltd, United Kingdom (2016)
ISBN 10: 041562701X ISBN 13: 9780415627016
Nuevos Paperback Primera edición Cantidad: 1
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The Book Depository US
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Descripción Taylor Francis Ltd, United Kingdom, 2016. Paperback. Estado de conservación: New. 1st ed.. Language: English . Brand New Book. Learn the mechanics that take your game from an idea to a playable product. Do you aspire to be a game designer but aren t sure where to begin? Tabletop Game Design for Video Game Designers guides you through your initial attempts to design game mechanics. It goes beyond simple description and definition to explore in detail the issues that designers grapple with for every game they create. Learning to design tabletop games builds a solid foundation for game designers and provides methods that can be applied towards creating paper prototypes of computer-targeted games. Presented in a step-by-step format, Tabletop Game Design for Video Game Designers helps the reader understand how the game design skills that are acquired through creating tabletop games can be used when designing video games. Fully playable games accompany every topic so you can truly understand and experience each component that goes into game creation. Tabletop Game Design for Video Game Designers includes: * Simple, highly focused games that can be played, analyzed, improved, and/or modified in conjunction with a particular topic in the book. * Integrated game design exercises, chapter learning objectives, and in-text sidebars to provide further examples to apply directly to your game creation process. * A companion website ( which includes: print play tabletop games, links to online games, game design resources, and articles about designing and developing games. Nº de ref. de la librería AAU9780415627016

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Descripción Estado de conservación: New. Depending on your location, this item may ship from the US or UK. Nº de ref. de la librería 97804156270160000000

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