100 Things Every Designer Needs to Know About People (Voices That Matter)

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9780321767530: 100 Things Every Designer Needs to Know About People (Voices That Matter)

Book by Weinschenk Susan

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Reseña del editor:

We design to elicit responses from people. We want them to buy something, read more, or take action of some kind. Designing without understanding what makes people act the way they do is like exploring a new city without a map: results will be haphazard, confusing, and inefficient. This book combines real science and research with practical examples to deliver a guide every designer needs. With it you'll be able to design more intuitive and engaging work for print, websites, applications, and products that matches the way people think, work, and play. Learn to increase the effectiveness, conversion rates, and usability of your own design projects by finding the answers to questions such as: * What grabs and holds attention on a page or screen? * What makes memories stick? * What is more important, peripheral or central vision? * How can you predict the types of errors that people will make?* What is the limit to someone's social circle?* How do you motivate people to continue on to (the next step? * What line length for text is best?* Are some fonts better than others? These are just a few of the questions that the book answers in its deep-dive exploration of what makes people tick.

Biografía del autor:

Susan Weinschenk has a Ph.D. in Psychology, and a 30-year career in applying psychology to the design of technology. She has written several books on user-centered design. Her 2008 book, Neuro Web Design: What makes them click?, published by New Riders, applies the research on neuroscience to the design of web sites. A popular speaker and presenter, her nickname is "The Brain Lady". She is Chief of User Experience Strategy, Americas, at Human Factors International, and runs a popular blog: Whatmakesthemclick.net.

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Weinschenk, Susan
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Susan Weinschenk
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Descripción Pearson Education (US), United States, 2011. Paperback. Estado de conservación: New. 226 x 178 mm. Language: English . Brand New Book. We design to elicit responses from people. We want them to buy something, read more, or take action of some kind. Designing without understanding what makes people act the way they do is like exploring a new city without a map: results will be haphazard, confusing, and inefficient. This book combines real science and research with practical examples to deliver a guide every designer needs. With it you ll be able to design more intuitive and engaging work for print, websites, applications, and products that matches the way people think, work, and play. Learn to increase the effectiveness, conversion rates, and usability of your own design projects by finding the answers to questions such as: * What grabs and holds attention on a page or screen? * What makes memories stick? * What is more important, peripheral or central vision? * How can you predict the types of errors that people will make?* What is the limit to someone s social circle?* How do you motivate people to continue on to (the next step? * What line length for text is best?* Are some fonts better than others? These are just a few of the questions that the book answers in its deep-dive exploration of what makes people tick. Nº de ref. de la librería AAK9780321767530

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Susan Weinschenk
Editorial: Pearson Education (US), United States (2011)
ISBN 10: 0321767535 ISBN 13: 9780321767530
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Descripción Pearson Education (US), United States, 2011. Paperback. Estado de conservación: New. 226 x 178 mm. Language: English . Brand New Book. We design to elicit responses from people. We want them to buy something, read more, or take action of some kind. Designing without understanding what makes people act the way they do is like exploring a new city without a map: results will be haphazard, confusing, and inefficient. This book combines real science and research with practical examples to deliver a guide every designer needs. With it you ll be able to design more intuitive and engaging work for print, websites, applications, and products that matches the way people think, work, and play. Learn to increase the effectiveness, conversion rates, and usability of your own design projects by finding the answers to questions such as: * What grabs and holds attention on a page or screen? * What makes memories stick? * What is more important, peripheral or central vision? * How can you predict the types of errors that people will make?* What is the limit to someone s social circle?* How do you motivate people to continue on to (the next step? * What line length for text is best?* Are some fonts better than others? These are just a few of the questions that the book answers in its deep-dive exploration of what makes people tick. Nº de ref. de la librería AAK9780321767530

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Descripción Pearson Education (US). Paperback. Estado de conservación: new. BRAND NEW, 100 Things Every Designer Needs to Know About People: What Makes Them Tick?, Susan Weinschenk, We design to elicit responses from people. We want them to buy something, read more, or take action of some kind. Designing without understanding what makes people act the way they do is like exploring a new city without a map: results will be haphazard, confusing, and inefficient. This book combines real science and research with practical examples to deliver a guide every designer needs. With it you'll be able to design more intuitive and engaging work for print, websites, applications, and products that matches the way people think, work, and play. Learn to increase the effectiveness, conversion rates, and usability of your own design projects by finding the answers to questions such as: * What grabs and holds attention on a page or screen? * What makes memories stick? * What is more important, peripheral or central vision? * How can you predict the types of errors that people will make?* What is the limit to someone's social circle?* How do you motivate people to continue on to (the next step? * What line length for text is best?* Are some fonts better than others? These are just a few of the questions that the book answers in its deep-dive exploration of what makes people tick. Nº de ref. de la librería B9780321767530

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Descripción Softcover. Estado de conservación: New. We design to elicit responses from people. We want them to buy something, read more, or take action of some kind. Designing without understanding what makes people act the way they do is like exploring a new city without a map: results will be haphazard, confusing, and inefficient. This book combines real science and research with practical examples to deliver a guide every designer needs. With it you’ll be able to design more intuitive and engaging work for print, websites, applications, and products that matches the way people think, work, and play.Learn to increase the effectiveness, conversion rates, and usability of your own design projects by finding the answers to questions such as:What grabs and holds attention on a page or screen? What makes memories stick? What is more important, peripheral or central vision? How can you predict the types of errors that people will make? What is the limit to someone’s social circle? How do you motivate people to continue on to (the next step? What line length for text is best? Are some fonts better than others? These are just a few of the questions that the book answers in its deep-dive exploration of what makes people tick. Nº de ref. de la librería BAA-B-3704899

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Descripción Pearson Education (US) 2011-04-14, 2011. paperback. Estado de conservación: New. Nº de ref. de la librería 9780321767530

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