Book by Kuehne Robert P Sullivan J D
"Sinopsis" puede pertenecer a otra edición de este libro.
The Mac has fully embraced OpenGL throughout its visual systems. In fact, Apple's highly efficient, modern OpenGL implementation makes Mac OS X one of today's best platforms for OpenGL development. OpenGL (R) Programming on Mac OS (R) X is the first comprehensive resource for every graphics programmer who wants to create, port, or optimize OpenGL applications for this high-volume platform. Leading OpenGL experts Robert Kuehne and J. D. Sullivan thoroughly explain the Mac's diverse OpenGL APIs, both old and new. They illuminate crucial OpenGL setup, configuration, and performance issues that are unique to the Mac platform. Next, they offer practical, start-to-finish guidance for integrating key Mac-native APIs with OpenGL, and leveraging the full power of the Mac platform in your graphics applications. Coverage includes A thorough review of Mac hardware and software architectures and their performance implications In-depth, expert guidance for accessing OpenGL from each of the Mac's core APIs: CGL, AGL, and Cocoa Interoperating with other Mac APIs: incorporating video with QuickTime, performing image effects with Core Image, and processing CoreVideo data Analyzing Mac OpenGL application performance, resolving bottlenecks, and leveraging optimizations only available on the Mac Detecting, integrating, and using OpenGL extensions An accompanying Web site (www.macopenglbook.com) contains the book's example code, plus additional OpenGL-related resources. OpenGL (R) Programming on Mac OS (R) X will be valuable to Mac programmers seeking to leverage OpenGL's power, OpenGL developers porting their applications to the Mac platform, and cross-platform graphics developers who want to take advantage of the Mac platform's uniquely intuitive style and efficiency.
Robert P. Kuehne leads Blue Newt Software, a consultancy that specializes in helping clients enhance their 3D graphics applications. Formerly Technical Lead for Silicon Graphics' OpenGL Shading Language, Kuehne has been involved with OpenGL since it was created, in roles ranging from programmer to shader compiler developer to SIGGRAPH presenter. He has also been a Macintosh developer since the early 1990s. J. D. Sullivan is an OpenGL driver engineer who has been writing graphics software professionally for more than fifteen years. While at Silicon Graphics, Inc., he was one of the original designers and implementers of the Volumizer API and later worked as part of the OpenGL software team focused on the Cobalt and Krypton graphics chipsets. Since SGI, Sullivan has worked on the Mac as his primary development platform, and he serves on the OpenGL Architecture Review Board.
"Sobre este título" puede pertenecer a otra edición de este libro.
GRATIS gastos de envío en Estados Unidos de America
Destinos, gastos y plazos de envíoEUR 3,84 gastos de envío en Estados Unidos de America
Destinos, gastos y plazos de envíoLibrería: Better World Books: West, Reno, NV, Estados Unidos de America
Condición: Good. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages. Nº de ref. del artículo: 10686003-6
Cantidad disponible: 1 disponibles
Librería: HPB-Red, Dallas, TX, Estados Unidos de America
Paperback. Condición: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! Nº de ref. del artículo: S_348321110
Cantidad disponible: 1 disponibles
Librería: ThriftBooks-Reno, Reno, NV, Estados Unidos de America
Paperback. Condición: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less 1.6. Nº de ref. del artículo: G0321356527I4N00
Cantidad disponible: 1 disponibles
Librería: ThriftBooks-Atlanta, AUSTELL, GA, Estados Unidos de America
Paperback. Condición: Good. No Jacket. Missing dust jacket; Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less 1.6. Nº de ref. del artículo: G0321356527I3N01
Cantidad disponible: 1 disponibles
Librería: Bay State Book Company, North Smithfield, RI, Estados Unidos de America
Condición: good. The book is in good condition with all pages and cover intact, including the dust jacket if originally issued. The spine may show light wear. Pages may contain some notes or highlighting, and there might be a "From the library of" label. Boxed set packaging, shrink wrap, or included media like CDs may be missing. Nº de ref. del artículo: BSM.JRVZ
Cantidad disponible: 1 disponibles
Librería: ThriftBooks-Dallas, Dallas, TX, Estados Unidos de America
Paperback. Condición: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less 1.6. Nº de ref. del artículo: G0321356527I4N00
Cantidad disponible: 1 disponibles
Librería: ThriftBooks-Atlanta, AUSTELL, GA, Estados Unidos de America
Paperback. Condición: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less 1.6. Nº de ref. del artículo: G0321356527I4N00
Cantidad disponible: 1 disponibles
Librería: Toscana Books, AUSTIN, TX, Estados Unidos de America
Paperback. Condición: new. Excellent Condition.Excels in customer satisfaction, prompt replies, and quality checks. Nº de ref. del artículo: Scanned0321356527
Cantidad disponible: 1 disponibles
Librería: The Book Spot, Sioux Falls, MN, Estados Unidos de America
Paperback. Condición: New. Nº de ref. del artículo: Abebooks13646
Cantidad disponible: 1 disponibles
Librería: OM Books, Sevilla, SE, España
Condición: usado - bueno. Nº de ref. del artículo: 9780321356529
Cantidad disponible: 1 disponibles