Get an inside look at the creation of production-ready creature rigs for film, TV and video games. Garner strategies and techniques for creating creatures of all types, and make them ready for easy automatic use in many different types of media (transmedia): film, TV, games - one rig for all. You will move step by step from idea, to concept, and finally to completion through a proven production-pipeline. "Digital Creature Rigging" gives you the practical, hands-on approaches to rigging you need, with a theoretical look at 12 rigging principles, and plenty of tips, tricks and techniques to get you up and running quickly. This is the definitive guide to creating believe production-ready creature rigs with 3ds Max.
The companion web site has all scene files, scripts, tutorials from the book.
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CGSociety Children's Media Conference Skwigly Animation Magazine - 2005 Originally trained in graphic and multimedia design, then trained by respected industry professionals (from Pixar, Dreamworks, Disney, ILM, Weta etc) in animation at AnimationMentor.com. Jones has had a number of roles in various industries related to media and entertainment, these include: - Magazine Print (Deputy Art Editor) - Education (Mentor & Course Author) - Video Games (Animator, Technical Animator, Character Technical Director, Computer Graphics Supervisor) - TVC & Film (Animator, Character/Creature Technical Director)
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Paperback. Condición: new. Paperback. Get an inside look at the creation of production-ready creature rigs for film, TV and video games. Garner strategies and techniques for creating creatures of all types, and make them ready for easy automatic use in many different types of media (transmedia): film, TV, games - one rig for all. You will move step by step from idea, to concept, and finally to completion through a proven production-pipeline. "Digital Creature Rigging" gives you the practical, hands-on approaches to rigging you need, with a theoretical look at 12 rigging principles, and plenty of tips, tricks and techniques to get you up and running quickly. This is the definitive guide to creating believe production-ready creature rigs with 3ds Max.The companion web site has all scene files, scripts, tutorials from the book. A rig can be the single thing that makes or breaks a sci fi film! Learn how to rig and animate believable creatures with "Digital Creature Rigging: The Art & Science of CG Creature Setup in 3ds Max". Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Nº de ref. del artículo: 9780240823799
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Condición: New. 2012. 1st Edition. Paperback. Get an inside look at the creation of production-ready creature rigs for film, TV and video games. This book gives you the practical, hands-on approaches to rigging you need, with a theoretical look at 12 rigging principles, and plenty of tips, tricks and techniques to get you up and running quickly. Num Pages: 432 pages, 500 colour illustrations. BIC Classification: APFV; UGG. Category: (P) Professional & Vocational. Dimension: 247 x 192 x 23. Weight in Grams: 1084. . . . . . Nº de ref. del artículo: V9780240823799
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Condición: New. 2012. 1st Edition. Paperback. Get an inside look at the creation of production-ready creature rigs for film, TV and video games. This book gives you the practical, hands-on approaches to rigging you need, with a theoretical look at 12 rigging principles, and plenty of tips, tricks and techniques to get you up and running quickly. Num Pages: 432 pages, 500 colour illustrations. BIC Classification: APFV; UGG. Category: (P) Professional & Vocational. Dimension: 247 x 192 x 23. Weight in Grams: 1084. . . . . . Books ship from the US and Ireland. Nº de ref. del artículo: V9780240823799
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